It is not really llama, it is llama quantized to 4bit. Not even the quality of original 7B. I could also quantize it to 1 bit and claim it runs on my RPI3.
The 4 bit quantization performs well, though. Does your 1 bit version?
LLaMa running at 5 tokens/second on a Pixel 6
21–30 of 79 posts
Re: LLaMa running at 5 tokens/second on a Pixel 6
#22Earlier quoted context omitted.
From the video output seems fine. But if it is a trimmed version, it is wong to call it LLaMa.
It's nonsensical, celeb announces they're going to rehab and notes it (?) is an issue affecting all women, at least, earlier today (??), they also noted it wasn't drugs or alcohol this time, but, a life (???)
Re: LLaMa running at 5 tokens/second on a Pixel 6
#23Earlier quoted context omitted.
The 4 bit quantization performs well, though. Does your 1 bit version?
Do you have the numbers? I suspect is is way worse. Original llama.cpp authors never measure any numbers as well.
Re: LLaMa running at 5 tokens/second on a Pixel 6
#24Earlier quoted context omitted.
The 4 bit quantization performs well, though. Does your 1 bit version?
Do you have the numbers? I suspect is is way worse. Original llama.cpp authors never measure any numbers as well.
Re: LLaMa running at 5 tokens/second on a Pixel 6
#25This is really cool but the output is such garbage at that weight size that you might as well be running a markov chain.
Re: LLaMa running at 5 tokens/second on a Pixel 6
#26Earlier quoted context omitted.
The 4 bit quantization performs well, though. Does your 1 bit version?
Do you have the numbers? I suspect is is way worse. Original llama.cpp authors never measure any numbers as well.
Re: LLaMa running at 5 tokens/second on a Pixel 6
#27Did anyone get this to run on an iPhone or in a browser yet?
Most iphone have only 4GB RAM (and even latest iphone 14 has only 6GB RAM). Pixel 6 has 8GB RAM. But bigger issue is on iOS still OS limits how much RAM your app can use and might kill your app.
There are so many use cases (like this) that require more RAM. And even if a use case doesn't theoretically require more RAM, getting a developer to dedicate time to optimizing RAM is time taken away from making a wonderful app.
Re: LLaMa running at 5 tokens/second on a Pixel 6
#28Does this in theory mean it should be relatively easy to port to coral TPU?
Re: LLaMa running at 5 tokens/second on a Pixel 6
#29Earlier quoted context omitted.
Do you have the numbers? I suspect is is way worse. Original llama.cpp authors never measure any numbers as well.
They're using GTPQ -- here you go: https://arxiv.org/abs/2210.17323 . The authors benchmarked two families of models over a wide range of numbers of params.
Re: LLaMa running at 5 tokens/second on a Pixel 6
#30It is not really llama, it is llama quantized to 4bit. Not even the quality of original 7B. I could also quantize it to 1 bit and claim it runs on my RPI3.