Devil's advocate: 1. What's the advantage of doing this in HTML5 vs Flash? This is not a game I can play on a touch screen device. 2. Why should customers get excited about a game that would have looked pretty average even in the 1990s? Nobody cares that it's HTML5.
On my computer, this game seems to run at a much higher framerate/smoothness rate than anything I've ever seen in a Flash game. I could just perceiving that because I'm an HTML5 nerd though.
Magnificent looking HTML5 game - "Project Blaze Zero"
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Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#12Devil's advocate: 1. What's the advantage of doing this in HTML5 vs Flash? This is not a game I can play on a touch screen device. 2. Why should customers get excited about a game that would have looked pretty average even in the 1990s? Nobody cares that it's HTML5.
What would be the advantage of doing this in Flash instead of HTML5?
Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#13Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#14Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#15Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#16Dumb question -- is it possible to win? I can't beat the boss. :)
Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#17Dumb question -- is it possible to win? I can't beat the boss. :)
I was about to ask this question. I also can't figure out if the powerups stack or if they're distinct. I wonder if it's possible to win if you get all of the powerups without dying.
Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#18Earlier quoted context omitted.
I was about to ask this question. I also can't figure out if the powerups stack or if they're distinct. I wonder if it's possible to win if you get all of the powerups without dying.
Yeah, the blue laser feels more powerful than the third wide powerup.. but there's a point with the boss where the only place you can be without any chance of getting hit is off to the side, so I bet the third powerup is good for that. (If you don't hit the boss, it doesn't change firing pattern.)
Re: Magnificent looking HTML5 game - "Project Blaze Zero"
#19Earlier quoted context omitted.
I was about to ask this question. I also can't figure out if the powerups stack or if they're distinct. I wonder if it's possible to win if you get all of the powerups without dying.
Yeah, the blue laser feels more powerful than the third wide powerup.. but there's a point with the boss where the only place you can be without any chance of getting hit is off to the side, so I bet the third powerup is good for that. (If you don't hit the boss, it doesn't change firing pattern.)