Wonder Studio: this AI-powered tool might be a preview of the future of VFX
1–10 of 37 posts
Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#2Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#3Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#4Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#5Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#6Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#7Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#8Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#9There's no way this is real.
1. You can only choose from pre-build characters (the poster-style thumbnails of the characters implies something different)
2. I don't think you can actually move the camera (or just wiggle it a bit)
They just carefully chained a bunch of things:
- segmentation to isolate character
- in-paint for character removal and a 360 HDR photo sphere for lighting
- pose estimation (and something equivalent for the face, but that was a bit weak I felt)
- estimate camera position from tracking points on the floor
- render hand built 3D model from poses and with light sphere
So the shortcomings for now are:
- you can only use pre-build humanoid 3D models
- you still need to film it with real actors
- face tracking doesn't seem that good yet
- lighting is semi-convincing
- no interaction with the environment (not even shadows)
- some visual artifacts from the character removal (I think mostly segmentation failing and hairs getting out of bounds, you can see it in the last shot)
Re: Wonder Studio: this AI-powered tool might be a preview of the future of VFX
#10Also look at the faces of all of the characters - they have very little facial movement. Lipsync is much easier to visually match than something like subtle facial expressions.
What this may do well is automate the low hanging fruit (easy shots) and provide a nice starting point. It also very well might end up being mostly a temp tool before a final high quality pass is done by a competent artist (and temp VFX is a whole sub industry that is quite important!)
Source: Used to work in VFX