I use GDB almost daily, and used Visual Studio pretty deeply for many years (and still a little bit, nowadays), but I must say I am still a "printf debugging" aficionado (or better: real logging). I like many of the features that debuggers can provide, and I think this is a good article to set aspirational goals for what is possible. But my lived experience has generally been that it's a buggy, fuzzy, moving target i…
Is it though? Add concurrency and it's no longer simple. Have an operation running millions of times a second? Good luck even logging that fast enough. If you start adding logic to print only sometimes, now you get a poor-man's debugger.