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Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

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Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#41
post #8

Earlier quoted context omitted.

I don't know. It's like saying that all those *ville are copies of Sim City. Maxis's games were centered on simulation, while this new generation of games are targeted to a much more casual gamer. And it's bad when a Giant tries to crush a little studio, copying their games, while at the same time, suing others for doing the exact same thing. (Vostu)

According to some, Zygna is not targeting casual gamers but casual gamblers (same motivations, same demographic) There was a discussion about that on HN some days ago: https://news.ycombinator.com/item?id=3453040

No love for Zynga here; the bulk of my rent for the past reasonable stretch of time has been paid for by a Zynga competitor, and a lot of office time has been spent ripping on them for their various tactics. There are many things to hate Zynga for, especially if you've actually talked to people that work there (or that have jumped ship, or they've tried to recruit).

But I really don't buy the idea that gamblers are the target market. I know that demo very well, as my previous life was spent running numbers for an online gambling company (my experience with market analysis in that context got me most of my recent work), and I've always been a bit of a poker junkie myself. The Facebook crowd is far more casual, far more female, and far less into tangible, liquid rewards than the gambling crowd.

Mistaking the motivations of this crowd is a serious mistake, and if you are under the assumption that the Facebook gaming crowd is made up of Pokerstars castoffs, for the sake of your business I strongly encourage you to reevaluate the situation. While there may be surface similarities in the addictive natures of these games, the people that spend money on gambling are almost always looking for real life gains; this stands in strong opposition to the typical motivation of a Facebook gamer, who is in it for the fantasy alone.

I'm not saying that Facebook would not make a great market for real life gamblers, but at the moment, it's not feasible because they don't allow actual gambling. And the real gamblers know the difference - they won't even play on fake money poker sites, for the most part, even the ones that are quite badly addicted to poker. I seriously doubt that they're the same people that sink money into Facebook games to buy virtual goods that let them decorate their farms or give their avatars new haircuts...

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#43
post #3

Honestly, this isn't really even that bad. There are a ton of games ripped off of Zynga that are MUCH closer to the Zynga assets. You could argue Tiny Tower ripped off Sim Tower etc. The whole thing is stupid. We all stand on the shoulders of giants, even other giants.

I know it was just an example, but Tiny Tower is nothing like Sim Tower.

Sim Tower is an elevator/people flow simulation. It's also much more fun than Tiny Tower.

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#44
post #31
post #24

Earlier quoted context omitted.

I could do a screen-for-screen comparison of Battlefield 3 and Modern Warfare 3 and you would have a hard time telling them apart. Each actually has distinct gameplay that sets it apart. I think it's a stretch to say there's clearly "little or no change" from 4 cherry-picked screenshots. Zynga has actually had an improving track record in the last 6 months with Adventure World, Hidden Chronicles and Dream Zoo. They'r…

I see where you're coming from but I'd have to disagree. Battlefield and Call of Duty are both in a pretty much generic first person shooter genre. The game made by Nimblebit looks like a fairly specific and deliberate Sim type game designed in a specific way for mobile devices. I think the screenshots chosen are good enough to come to the conclusion that it's a clone.

[deleted]

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#45
post #3

Honestly, this isn't really even that bad. There are a ton of games ripped off of Zynga that are MUCH closer to the Zynga assets. You could argue Tiny Tower ripped off Sim Tower etc. The whole thing is stupid. We all stand on the shoulders of giants, even other giants.

> You could argue Tiny Tower ripped off Sim Tower etc.

About the only thing Tiny Tower and SimTower have in common is the word "Tower".

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#46

Earlier quoted context omitted.

According to some, Zygna is not targeting casual gamers but casual gamblers (same motivations, same demographic) There was a discussion about that on HN some days ago: https://news.ycombinator.com/item?id=3453040

I think they are. WoW, Farmville, all use a skinnerian model - different reward types on variable, regular and random schedules designed to make sure that you get that next dopamine buzz just right in time. leastI don't doubt that some of these games need someone to take a look into them. Likely we need legislation such as that which covers the gambling industry or rules such as those that cover the slot machine indu…

Well, the lumping together of WoW and Farmville is pretty bizarre and makes me think you have no idea what these games are actually like. Reminds me of Tipper Gore.

Then you go on to say "we agree the gambling industry needs checks and balances", which is pretty damned presumptuous. Have you completely failed to notice the strong libertarian bent of HN?

In many ways, I'm practically a socialist, but I cringe outwardly at the thought that government should regulate the behavior of consenting adults.

Yes, gambling can be seriously problematic for some people and their families/loved ones, and I'm not against government efforts to educate people and help treat problem gamblers, nor am I against things like requiring casinos to post odds, but go any further and you quickly get way outside my comfort zone.

Think of drugs and take a guess at how many people on HN actually support the "war on drugs". The number people who agree with special regulation of gambling is probably quite similar, and quite small.

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#47
post #43
post #3

Honestly, this isn't really even that bad. There are a ton of games ripped off of Zynga that are MUCH closer to the Zynga assets. You could argue Tiny Tower ripped off Sim Tower etc. The whole thing is stupid. We all stand on the shoulders of giants, even other giants.

I know it was just an example, but Tiny Tower is nothing like Sim Tower. Sim Tower is an elevator/people flow simulation. It's also much more fun than Tiny Tower.

Thanks for posting this - I was having enough nostalgia for Sim Tower that I started looking around for this Tiny Tower. Unfortunately there's almost no information from the developer other than the iTunes download page, so I put it off.

Now I can properly procrastinate by figuring out how on earth to run Sim Tower on a 3-month-old Mac. Thanks again!

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#48

Earlier quoted context omitted.

That's exactly the same thing as saying the number of people who fall prey to email marketing has peaked.

How so? I want to make sure I'm reading your comment correctly: are you trying to say that people are too stupid to figure out they're being played, and that they'll run on the Zynga treadmill for as long as Zynga pleases? I think data presents a reality less cynical than yours.

It sounds like he's saying that Zynga's business model will plateau, with 'the new suckers born every minute' replacing their fed-up customers that leave.

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#49
post #46

Earlier quoted context omitted.

I think they are. WoW, Farmville, all use a skinnerian model - different reward types on variable, regular and random schedules designed to make sure that you get that next dopamine buzz just right in time. leastI don't doubt that some of these games need someone to take a look into them. Likely we need legislation such as that which covers the gambling industry or rules such as those that cover the slot machine indu…

Well, the lumping together of WoW and Farmville is pretty bizarre and makes me think you have no idea what these games are actually like. Reminds me of Tipper Gore. Then you go on to say "we agree the gambling industry needs checks and balances", which is pretty damned presumptuous. Have you completely failed to notice the strong libertarian bent of HN? In many ways, I'm practically a socialist, but I cringe outwardl…

Thanks for responding. I do realize that HN has a strong libertarian bent, still I assume that healthy debate is more important than ideology.

For the record: I am not advocating suffocation by regulation. I am asking where the line is drawn, and how people feel about the basic marriage between operant conditioning and micro transactions.

Responding to what you said about WoW and Farmville: I did specify that I am talking about the REWARD systems employed by the games. Having played both, I know the differences between them as games. (suffered as a Shaman from nearly version 1)

Both though do use basic operant conditioning techniques. In WoW you have your XP bar which gives you your fixed ratio reinforcement, and then drops which provide your variable ratio reinforcement. Then you have your various other schedules which come from leveling up professions, progression, achievements and so on.

Farmville has similar mechanisms - your constant crop growth and timings are your regular reinforcement and then you have random drops which provide your variable reinforcement.

There really isn't any other science behind these systems when it comes to how the reward mechanisms are designed.

The games themselves are very different. Skill/ingenuity does play a huge role in WoW (like the rogue who soloed patchwork), I am in no way comparing the skill requirements of the two games. Farmville can be played by a bot.

Re: Zynga Shamelessly Rips Off 'Tiny Tower' With Canadian Release of 'Dream Heights'

#50

Earlier quoted context omitted.

That's exactly the same thing as saying the number of people who fall prey to email marketing has peaked.

How so? I want to make sure I'm reading your comment correctly: are you trying to say that people are too stupid to figure out they're being played, and that they'll run on the Zynga treadmill for as long as Zynga pleases? I think data presents a reality less cynical than yours.

There's a sucker born every minute. For every existing user that realizes that clicking a button 800 times in a day is a waste of time, there's at least one new unsuspecting zombie adding a Zynga game to their Facebook account.
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