A good landing, keep trying
Score: 82.2 point landing
Speed: 4.3mph
Angle: 0.7°
Time: 17 seconds
Flips: 0
Max speed: 34.7mph
Max height: 210ft
Engine used: 7 times
Boosters used: 7 times
161–170 of 185 posts
A good landing, keep trying
Score: 82.2 point landing
Speed: 4.3mph
Angle: 0.7°
Time: 17 seconds
Flips: 0
Max speed: 34.7mph
Max height: 210ft
Engine used: 7 times
Boosters used: 7 times
Score: 97.5 point landing Speed: 1.4mph Angle: 0.2° Time: 17 seconds Flips: 0 Max speed: 53.3mph Max height: 377ft Engine used: 15 times Boosters used: 12 times https://ehmorris.com/lander/
This feels like an achievement: Unbelievable, the crater is visible from Earth Score: 190.2 point crash Speed: 1612.3mph Angle: 98.6° Time: 220 seconds Flips: 0 Max speed: 1612.3mph Max height: 4534ft Engine used: 15 times Boosters used: 129 times https://ehmorris.com/lander/
Took it up to 1 million feet, it took another 1.5 million feet to bleed off 4000mph upward acceleration, then turned the pointy end downwards and accelerated. Unbelievable, the crater is visible from Earth Score: 1117.8 point crash Speed: 9876.7mph Angle: 177.3° Time: 2101 seconds Flips: 0 Max speed: 9876.7mph Max height: 2505688ft Engine used: 3 times Boosters used: 271 times https://ehmorris.com/lander/
Unbelievable, the crater is visible from Earth
Score: 921.4 point crash
Speed: 8113.1mph
Angle: 174.8°
Time: 1638 seconds
Flips: 0
Max speed: 8113.1mph
Max height: 1686337ft
Engine used: 417 times
Boosters used: 603 times
https://ehmorris.com/lander/Couple thoughts:
* I first played this on my phone and the controls are basically backwards, touching right side of screen activates left booster. May be a subjective preference but when I went to a desktop and used the arrow keys (right key -> right booster) that was way more intuitive.
* Does it consider sideways velocity in judgment? Like 5MPH up and down vs a little bit sideways.
* For the love of Smoot please let me change to metric. Angles in radians would be fun too.
Dunno how much complexity you want to add, but limited fuel would be a nice challenge to add. Or landing spot which is moving (up and down or sideways).
Nice one. The left-right feel swapped to me, but I fail to give a factual reason. Also reminds me of two 90s era DOS games: Ugh and some other about landing on Moon. Similar to yours, but the lander looked like a small tower/crate (for lack of better description).
I felt the same about wanting left-right to be swapped when I played on mobile, and I crashed every time. However, on desktop, the controls feel just right (with the arrow keys) and I landed every time. Could also be related to the vastly larger screen space on desktop.
Earlier quoted context omitted.
How about some blurbs related to the flip count? Unbelievable, the crater is visible from Earth Score: 421.9 point crash Speed: 3737.1mph Angle: 57.9° Time: 567 seconds Flips: 1463 Max speed: 3737.1mph Max height: 47969ft Engine used: 3 times Boosters used: 140 times https://ehmorris.com/lander/
I just did a run with 469 flips (and a crash) and the rain of confetti from the hi-speed flipping was really something.
https://www.owsiak.org/i-just-could-not-help-myself-lander-i...
This feels like an achievement: Unbelievable, the crater is visible from Earth Score: 190.2 point crash Speed: 1612.3mph Angle: 98.6° Time: 220 seconds Flips: 0 Max speed: 1612.3mph Max height: 4534ft Engine used: 15 times Boosters used: 129 times https://ehmorris.com/lander/
Score: 324.3 point crash
Speed: 2900.4mph
Angle: 16.7°
Time: 1943 seconds
Flips: 56
Max speed: 2900.4mph
Max height: 751071ft
Engine used: 14 times
Boosters used: 170 times
The game is a lot easier and a lot more enjoyable to play on OSX. I reckon it has something to do with the input handling.