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Show HN: Lander, a lunar lander style web game

ehmorris.com

141–150 of 185 posts

Re: Show HN: Lander, a lunar lander style web game

#141
post #101

Earlier quoted context omitted.

Well, my middle finger is numb, but I beat 1000 points. I took a straight path upward, and then switched to a horizontal -90° burn, slowly shifting to a -135° burn as I got closer to the ground. Unbelievable, the crater is visible from Earth Score: 1606.2 point crash Speed: 14427.6mph Angle: 18.9° Time: 1567 seconds Flips: 14 Max speed: 14427.6mph Max height: 1361872ft Engine used: 1 times Boosters used: 438 times ht…

I managed to get my rocket very very slowly rotating ( Unbelievable, the crater is visible from Earth Score: 1712.2 point crash Speed: 15226.2mph Angle: 174.3° Time: 5963 seconds Flips: 0 Max speed: 15226.2mph Max height: 1993862ft Engine used: 21 times Boosters used: 14 times https://ehmorris.com/lander/

This reminds me of when I made a parody "game" once, where all you had to do was click to get a point.

I had included a message at 10k, for a friend that I had expected to check the js source, but to my surprise a non-programmer friend send me a screenshot of it. He just kept clicking "to see if something would happen".

If only I had thought to turn it into an app with some ads at the time, there's a whole idle game genre these days. In some situations people will go to surprising lengths for a basically meaningless and pointless payoff. I still enjoy driving off the map in Trackmania myself. Takes almost an hour, but it's very zen.

Re: Show HN: Lander, a lunar lander style web game

#142
post #51
post #47

How is this a crash, because of the angle? So, so close to a landing, but still a crash Score: 1.6 point crash Speed: 2.5mph Angle: 12.2° Time: 20 seconds Flips: 0 Max speed: 34.5mph Max height: 221ft Engine used: 20 times Boosters used: 14 times https://ehmorris.com/lander/ This is my best attempt for now: A good landing, keep trying Score: 84.1 point landing Speed: 4.5mph Angle: 0.0° Time: 23 seconds Flips: 0 Max s…

New personal best! Very nice landing, amazing Score: 92.2 point landing Speed: 0.5mph Angle: 2.2° Time: 25 seconds Flips: 0 Max speed: 25.8mph Max height: 221ft Engine used: 27 times Boosters used: 25 times

Beaten, a bit, but beaten!

Very nice landing, amazing

Score: 93.9 point landing Speed: 2.2mph Angle: 0.1° Time: 17 seconds Flips: 0 Max speed: 24.4mph Max height: 236ft Engine used: 9 times Boosters used: 15 times

Re: Show HN: Lander, a lunar lander style web game

#146

On an iPad, it’s very hard to hit the left/center/right targets accurately. I got some successful landings, but there was a lot of, “No I said center, not left… no, center, not right… ah crap!” If there were keyboard controls, that would help, I think.

There are! You can use the arrow keys. It should work even when there’s touch support. I’ve also thought about moving the boosters all to one side.

I think for mobile interfaces it might be easier to have the engine as the top half of the screen and the boosters as the bottom L/R quarters. That way you could use one thumb each for roll inputs and an index finger for thrust, without having to be very precise about aiming your taps.

Re: Show HN: Lander, a lunar lander style web game

#147
post #47

How is this a crash, because of the angle? So, so close to a landing, but still a crash Score: 1.6 point crash Speed: 2.5mph Angle: 12.2° Time: 20 seconds Flips: 0 Max speed: 34.5mph Max height: 221ft Engine used: 20 times Boosters used: 14 times https://ehmorris.com/lander/ This is my best attempt for now: A good landing, keep trying Score: 84.1 point landing Speed: 4.5mph Angle: 0.0° Time: 23 seconds Flips: 0 Max s…

> Angle: 12.2°

What is this, Apollo 15?

Re: Show HN: Lander, a lunar lander style web game

#149
post #123

Earlier quoted context omitted.

Nice. I can get 5 reliably, but haven't been able to get 4 at all.

Apparently the timing isn't tied to the framerate, so after I ran the game on a faster computer I got 2 seconds quite consistently A smooth… wait… you crashed Score: 28.7 point crash Speed: 80.4mph Angle: 178.4° Time: 2 seconds Flips: 0 Max speed: 80.4mph Max height: 185ft Engine used: 1 times Boosters used: 2 times https://ehmorris.com/lander/

Yeah that is a flaw. You could also just make your browser window very short on desktop. I think if it’s shorter than the lander height you may land in 0 seconds?

Re: Show HN: Lander, a lunar lander style web game

#150

I found the font saying the speed and angle were much too small to read, and hard to read against the background anyway, so it was unplayable. No one else seems to have had that problem! macOS 12.5, firefox, 24 inch 1920x1080 display - pretty normal sized. Maybe it works on a phone. I tried zooming in but then I couldn't see the ground, and the font didn't get bigger.

Thanks for the feedback, I ought to just make the font responsive on larger screens. I will get to it!
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