Earlier quoted context omitted.
> In fact it may be unrealistic to expect a "daily" game to have that. Why? Plenty of roguelikes and -lites have daily seeded runs. The genre is pretty much optimal for a "daily" format.
Apologies, I was being too brusque. I mean that this new "Wordle variant" kind of popular daily game which takes about ten minutes, is easily shared with friends and family, and requires hardly any practice/knowledge, is not that well-suited to rogue-likes. I feel that most people playing Wordle variants enjoy getting a daily sense of accomplishment after 10-15 minutes, from day 1. Perhaps I'm wrong!
The roguelite Spelunky HD has a daily seed with a leaderboard. That game can be finished in 10-15 minutes (if you’re really good)!