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Could we make the web more immersive using a simple optical illusion?

shopify.github.io

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Re: Could we make the web more immersive using a simple optical illusion?

#151

Imagine, for example, opening your favorite brand’s website and being presented with a miniature virtual storefront. You could look at their most popular products as if you were standing on a sidewalk peering into their shop. I imagined this as instructed as was simultaneously bored and depressed. Why does it always have to be about shopping.

> Why does it always have to be about shopping.

It's published by Shopify, so in this case it's because it likely would not have gotten published otherwise. Unfortunately E-commerce companies are not known for their "research for the fun of research".

Re: Could we make the web more immersive using a simple optical illusion?

#152
post #137

> Imagine, for example, opening your favorite brand’s website and being presented with a miniature virtual storefront. You could look at their most popular products as if you were standing on a sidewalk peering into their shop. I am imagining it, and it's worse than the current norm.

This is exactly why I think 3D TVs died out a couple years ago: once the novelty factor fades away, you realize that it's actually hindering your initial goal.

Nah, it was because the costs of the content were always significantly higher than other content.

Re: Could we make the web more immersive using a simple optical illusion?

#154
post #149

Imagine, for example, opening your favorite brand’s website and being presented with a miniature virtual storefront. You could look at their most popular products as if you were standing on a sidewalk peering into their shop. I imagined this as instructed as was simultaneously bored and depressed. Why does it always have to be about shopping.

I imagine a youtube where the ads would pause as soon as you don't look at them anymore. Like that one black mirror episode. But yes, first promote some gimmicky fun stuff to get the foot in the door and when it has arrived, show the real face.

You’ve heard of YouTube Red? Now try A Youtube Orange

Re: Could we make the web more immersive using a simple optical illusion?

#155

Imagine, for example, opening your favorite brand’s website and being presented with a miniature virtual storefront. You could look at their most popular products as if you were standing on a sidewalk peering into their shop. I imagined this as instructed as was simultaneously bored and depressed. Why does it always have to be about shopping.

Because it's the web, and that's all the web is about.

Re: Could we make the web more immersive using a simple optical illusion?

#156

TrackIR is existing and mature product using the original idea. Sure it requires extra hardware, but it's amazing in first person games that support it. You get to use your good monitor, don't get dizzy like in VR and it could be quite cheap. I think implementing similar thing with just camera and computer vision is a good idea, let's make this more common thing.

Open track with neural net tracker can do what you're asking. The default configuration is a bit wonky but it works very well after some smoothing here and there.

Benefit of trackir is computation being done partially in the device/camera (as opposed to diy clips, which I use for my flight sims).

There have recently been some cameras released that don’t require ir-clips and offload the computer some, but feels =\ having a webcam requiring constant camera and/or tracking.

But for games it’s great and already in use.

Re: Could we make the web more immersive using a simple optical illusion?

#158

Imagine, for example, opening your favorite brand’s website and being presented with a miniature virtual storefront. You could look at their most popular products as if you were standing on a sidewalk peering into their shop. I imagined this as instructed as was simultaneously bored and depressed. Why does it always have to be about shopping.

Because it's the web, and that's all the web is about.

It's a lot of what life's about though too, so perhaps it's justified?

Re: Could we make the web more immersive using a simple optical illusion?

#159

I don’t know any of the science behind it, but my experience with these kinds of ideas (including the 2007 wiimote target demo which I replicated and showed to family), is that they feel exhausting to use beyond a 15 min novelty. My guess is that the brain detects that the motions and such are not quite right, and like a wrong eyeglass prescription, your brain and eyes work overtime trying to figure out compensation.

The thing is with the wiimote (atleast with motion plus) and the switch, nintendo really tuned in the motion. I think you can give anyone age 5-99 a wiimote (or a joycon), say play bowling or tennis, and they can pick it up within a few second

Barely anyone else puts the effort into getting gestures right. Part of that is the developers spend so long developing the gestures, they don't know whats natural and whats not anymore.

Big example is windows precision drivers. In theory they should be more natural, in practice they are terrible.

Re: Could we make the web more immersive using a simple optical illusion?

#160

Earlier quoted context omitted.

The New Nintendo 3DS was based around this, and although they abandoned it I think there's still a lot of room for something like it. It's more AR than AR is.

Did it do head tracking? It always seemed gimmicky to me, but I’ve heard that the Mario brothers 3D worked a lot better with the depth element than in any of the remakes (I did it enjoy it just fine on my switch)

I bought a new 3ds and it was absolute bliss. The mario bros 3d game was incredibly intuitive to play, that 3ds has spoiled any 3d platformer for me. I tried playing the new 3d game on the switch and even though it has shadows, I kept missing platforms etc.

I think the original 3ds's lack of tracking is what turned it off for most people, though.

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