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Steam Deck: First Anniversary

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131–140 of 258 posts

Re: Steam Deck: First Anniversary

#131

I would love to hear from Deck owners that have migrated from or also have a 4k capable gaming PC tower. I know the difference in specs and performance and I'm not expecting this to compete. But I'm interested in the experience, how enjoyable it is to play on this compared to the PC. Do you play on a monitor or TV? Do you use the controls on the Deck or attach keyboard or mouse? Is the dock worth it? Things like this…

I fall into that category - I have two 4k screens and a desktop that I do a good bit of gaming on, I also have a steam deck.

I find they excel at different things. I don't feel locked to a desk with the deck - I can grab it and go chill on the couch with my wife while she's watching a show.

I can also lug it around on vacation/trips as an alternative to my personal laptop, since it's a real linux machine. I've done work on it while travelling without any problems (although I did have an external mouse/keyboard for that).

Where it doesn't really excel is information dense games - I really enjoy rimworld/factorio/ck3/df style games, and honestly - I still prefer playing them on the large screens because it's just hard to deal with the much smaller screen real-estate on the deck. It's doable - but it's not as fun.

On the other hand - I hadn't touched a pokemon game since I was a kid, and I've played through several of them on the deck. They're a blast. Most games that are designed for a small screen/controller are really great on the deck.

Most rpg style games are pretty solid as well. Again - the only games I've really felt limited on were the ones where I just needed more screen real-estate, because the game was designed entirely around PC play on a large screen.

I have not personally bought the dock from valve since I already have a usb-c dock and it works fine with the deck. It handles being docked to a 4k monitor without any issues, although I don't game much in that setup - I mostly do productive/work tasks.

As for controls - I think the most revolutionary part of the deck is the control overlay they have going on. Being able to customize any button to almost any input is very, very cool. there's a LOT of power there, and I really haven't felt the need to plug in a mouse/keyboard for gaming (even for very mouse-centric games). The only exception is text input: it's still fairly slow and clunky with the default controls.

You won't be playing "Mavis Beacon teaches typing" on it. But it can handle pretty much every other game I've tried (some better than others, but none so bad I couldn't play at all).

My opinion: It's a complete steal for the price. I still probably do more gaming on the desktop, but not by all that much, and the fact that it's a true general purpose computer and not a hamstrung, locked-down, consumption only device is a huge breath of fresh air. Makes for a great little travel computer.

Re: Steam Deck: First Anniversary

#132

Earlier quoted context omitted.

Most of that year has been catching up to the orders they already got. My bet is that they can't make it at a big enough scale to sell directly to stores. This is Valve's first success at this whole console thing after all.

I’ve been casually hitting their website for a year. I can’t buy one even if I wanted to.

Not sure if there are other circumstances but I ordered mine this month and it arrived in less than a week.

Re: Steam Deck: First Anniversary

#133
I guess I'm the minority who's Steam Deck is gathering dust. It is a nice device but it failed to get me to game more (which is what I wanted out of it), mainly because it's rather fiddly, in a similar way to a VR device. It takes effort to get me to pick it up, I have to make sure it's charged, I have to make sure my key bindings are configured correctly, etc.

What actually has worked far better for me is Xbox Game pass. It means I can easily give games a try without paying a lot of money upfront to buy them. Instead I can dip my toes in and see if a game takes my interest.

Just my 2 cents as someone that has gamed a lot in their childhood but largely stopped past their 20s.

Re: Steam Deck: First Anniversary

#134
post #17

I'm in love with mine. • Hardware is good enough and that's perfectly fine • It's repairable and can be easily opened • Software is open which is increasingly rare there days • Ability to play on TV, on couch (with headphones) and on monitor with keyboard/mouse is awesome • Being able to play old games is great (I finally finished Assasin's Creed 2) • It's still a PC where I can switch to Linux Desktop and tinker wit…

Me too! It's the handheld gaming device I dreamed about when I was a kid. It's become my favorite platform, especially considering I don't game as much as I used to. It's perfect for a quick pick-up-and-play. I stopped using my PS5 last year, and the one time I did, I used remote play (chiaki) on the Steam Deck. And if I'm playing something that my kids want to watch, I can cast the screen to the TV via steam link. None of the other big companies will ever be able to produce something like this, especially with all the tweaks that can be made.

Re: Steam Deck: First Anniversary

#135
post #36

The next generation of gaming platforms is really going to be heated. We basically have two philosophies in the field now. The Switch and the Steam Deck sacrifice high end hardware for portability and versatility. The PS5 and XSX are about as portable as a LAN party, but can theoretically push 4k@120hz for the cost of a graphics card. Is there room for everyone next gen? Each of Valve, Sony, Microsoft, and Nintendo h…

Steam deck is an extension of the already existing PC gaming market. I suspect that almost all Steam Deck owners already have a PC they game on. Steam Deck just makes it so those PC gamers will care if a game runs well on Linux. The point isn’t to take over the console market but to defend the PC gaming market from console exclusivity and Steam itself from e.g. Microsoft Store

>I suspect that almost all Steam Deck owners already have a PC they game on.

I don’t know if I’m in the minority or not, but I have never owned a gaming PC, and have not had a console since I was a teenager with an Xbox 360. I’m now 30, and I bought the Steam Deck precisely because of its portability.

Re: Steam Deck: First Anniversary

#136

Earlier quoted context omitted.

Most of that year has been catching up to the orders they already got. My bet is that they can't make it at a big enough scale to sell directly to stores. This is Valve's first success at this whole console thing after all.

I’ve been casually hitting their website for a year. I can’t buy one even if I wanted to.

Australia? Otherwise, I ordered mine on a Thursday and it arrived the following Tuesday.

Re: Steam Deck: First Anniversary

#137

I had zero expectations for the Steam Deck and thought it was underpowered and silly when it was first announced. Boy was I wrong - I ended up buying it on a whim and I've gotten a ton of use out of it. I played through multiple AAA games that came out just last year on it on vacation without wanting to tear my hair out, and the installation workflow is near perfect. Valve has finally made Linux a console experience.

The year of gaming on Linux has come before the year of desktop on Linux, who would have thought!

Re: Steam Deck: First Anniversary

#138

Earlier quoted context omitted.

Both Nintendo/Sony sold ~3x more than Microsoft last month Steam Deck numbers are nothing compared to what these 3 are selling, if i remember correctly, it was 1 million reservations total for a whole year, that sounds like a flop to my book when you compare with the 3 existing players I think next gen we'll see Sony getting back into the handheld market, Nintendo coming up with a second version, and Microsoft coming…

Microsoft is definitely pivoting towards making most of their money from their subscription game pass, with the idea that even if their consoles do sub-par they can also gain money from PC users and try and eat into Steam’s market share. Given how many game studios they’ve been buying, I don’t know whether it’s smart to bet against them (even considering their spotty history with studio acquisition). While I have a h…

I don't think it's fair to categorize the first PSP as a failure. It did very well market-wise, even though it did not sell as much as the DS.

Re: Steam Deck: First Anniversary

#140
post #109

I've had my eye on this for a bit. I'm incapable if deciding which version I want to buy (64GB/256GB/512GB). I'd be happy to hear from anyone who purchased either of these and what their thoughts are. Anyone regretting the 64GB and wishing they got a bigger one for example?

You can easily upgrade the 64GB if you decide it was too small later on.
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