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Request for Startups: Kill Hollywood.

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361–370 of 697 posts

Re: Request for Startups: Kill Hollywood.

#361
Are you fuckers smoking crack again? Movies are preposterously expensive to make. Canon, Nikon, Red, et. al are driving down the cost by making the means of production accessible to more people, but the filming of a blockbuster is as much of a production as building a skyscraper. You employ thousands of people for years at a time.

It's cheaper to film movies in LA because that's where all of the qualified people are, and bringing a crew to location is guaranteed to destroy your budget. Independent film can happen anywhere because it has a smaller footprint. "Hollywood" movies, both good and bad, can happen only because of the economies of scale that go along with a gigantic centralized labor force.

I'd love to see new startups change the face of filmmaking, I really would. A YC for films to get financed outside the studio system would be great. Independent digital distribution would be great. But when the stated goal of your undertaking is to "kill hollywood" you'll excuse me if I roll my eyes. "Kill the MPAA?" Great! "Kill lionsgate!" Um, fine. "Kill an entire industry!" I think you may be laboring under several grave misapprehensions.

Re: Request for Startups: Kill Hollywood.

#362
One obvious, if nontrivial to implement, idea: simple, low-cost, distributed authoring tools to enable collaboration of geographically distributed production teams in creating YouTube-like content, including "one-click publishing" to YouTube and similar sites and strong integration with consumer-level capture devices such as mobile phones (e.g., flexible iPhone and Android recording apps).

Perhaps a less-ambitious place to start, at least bandwidth-wise, would be music — some sort of "GarageBand in the cloud" to enable easy yet powerful "spacetime distributed multitrack recording", again with strong device support and easy publishing of the results, possibly even including track sales, or at least an "e-tip jar", and possibly even an "instant compulsory license" tool for cover songs.

In both cases, I'd focus on tools to create "entry-level" original content rather than "mash ups" or "remixes", though the latter would, of course, not be actively discouraged (modulo "unfair use," of course).

Re: Request for Startups: Kill Hollywood.

#363

Earlier quoted context omitted.

I don't get your point. What tyranny of the minority? "Killing", in the context of the post, means "finding ways that people prefer". If new businesses (startups or not) compete and win the market from Hollywood, it's because the majority prefers them, no?

PG is not using 'killing' in the sense of "finding ways [entertainment] that people prefer". To quote: "The people who run it are so mean and so politically connected that they could do a lot of damage to civil liberties and the world economy on the way down. It would therefore be a good thing if competitors hastened their demise." Trying to do things better than the next guy is a positivistic approach that I would a…

PG is not using 'killing' in the sense of "finding ways [entertainment] that people prefer". To quote:

"The people who run it are so mean and so politically connected that they could do a lot of damage to civil liberties and the world economy on the way down. It would therefore be a good thing if competitors hastened their demise."

I read that quote. It says competitors. Not assassins, lobbyists or lawyers. Competitors.

Trying to do things better than the next guy is a positivistic approach that I would applaud; excoriating a straw-man enemy with prejudicial overtones is tyrannical

How is it a strawman enemy? The MPAA is sponsoring bills like SOPA and PIPA. People like PG, but also Wikipedia, Reddit, Tumblr, and lots of others feel they are a threat to civil liberties. You may disagree, but that doesn't make it a strawman.

especially when coming from a person in a position of power.

Are you seriously saying PG is in a position of power compared to the MPAA? That's a joke, right?

The content from "Hollywood" forms the bulk of what people who file-share or pirate want. If there was no "Hollywood" there would be no piracy problem because there would be precious little content worth chasing after.

Or maybe without the competition from the millions of marketing from Hollywood, other content creators would appear. You need something to back up that claim.

As noted elsewhere, good content costs money - not because of copyright - but because it takes a lot of time, craft and people to perfect something. Anyone who has worked in the commercial creative arts knows this; espc. that the last 10% - the part that makes something really 'commercial' - takes 50% of the time and budget.

Maybe. Or maybe Hollywood is inefficient and behind the times. Everyone thinks they're doing things the best way possible until someone comes up with a new way to do it.

PG has a problem with this. A problem that apparently boils down to the fact that this creative work happens under the auspices of "Hollywood". What he is wishing for is that those 'creatives' would somehow come under the control of the tech-media universe instead:

"There will be several answers, ranging from new ways to produce and distribute shows, through new media (e.g. games) that look a lot like shows but are more interactive, to things (e.g. social sites and apps) that have little in common with movies and TV except competing with them for finite audience attention. Some of the best ideas may initially look like they're serving the movie and TV industries. Microsoft seemed like a technology supplier to IBM before eating their lunch, and Google did the same thing to Yahoo."

Come under the control of the tech-media conglomerates where I am sure they'll be much better treated:P

If you read it carefully, he's using MS, IBM, etc as examples. PG is a guy who invests in small startups that often compete with such conglomerates, so I don't see how you can assume he's defending putting them in control.

Trading one master for the next doesn't solve any of the problems of the creative individual in modern society - and THAT's the real problem I have with the PG post. A much better realization would be to say that if we could find a better way for the internet to equip and reward talented individuals so that they could exist outside of production systems - THAT would be a real accomplishment - and we wouldn't be stuck in the middle between the copyright and piracy.

One can't exist without the other. The anti-piracy bills sponsored by Hollywood give them the power to eliminate those potential Internet-based systems that you're proposing.

Re: Request for Startups: Kill Hollywood.

#364
What's the timeline for killing Hollywood?

This year, a normal movie year, Hollywood will make a profit of $X million.

Now let's suppose we "kill" Hollywood. We produce 100% of the new content in 2013, Hollywood produces 0% of the new content. However, Hollywood still has a massive catalog of copyrighted works which they continue to sell. What fraction of that $X million per year they currently make comes from selling old content? What fraction comes from selling works which are two, three, ten years old?

Basically, what is a realistic timeline for Hollywood to wind down sufficiently that they can no longer maintain a significant lobbying presence?

Re: Request for Startups: Kill Hollywood.

#365
This is something I'd been thinking about awhile ago (it's buried somewhere in my comments.)

Show production isn't necessarily out of the scope of whats possible as I've posted about the disconnect between cost of entertainment in the past on HN

http://news.ycombinator.com/item?id=552394

I still believe digital animation is an environment where a small startup could produce content to pave the way for the online market. This was something I looked at some years ago - it turns out that I'm simply not talented enough as an animator to do anything like this.

However, I am reposting links to my previous thoughts in the hope that someone who is talented enough can potentially make it work. I'd love to see someone beat Hollywood at their own game.

Re: Request for Startups: Kill Hollywood.

#366
post #186

Earlier quoted context omitted.

Look back a hundred years (or so). Even if you shot the people who invented colour film or sound in films, somebody else would have developed those.

I cannot think of a good counter argument to that. This could be a totally different way of thinking about investing than the way I previously thought. Assuming the investor can figure out what the next big thing is, their only goal is to find the team with the highest likelihood of success.

The savvy investor doesn't even need to do that. If the payout is high enough, he can invest in all the teams with any chance of success.

Re: Request for Startups: Kill Hollywood.

#367

Earlier quoted context omitted.

I don't think video games are a full substitute for TV or movies. They are completely different experiences - one is purely passive, and the other is active and participatory. There are lots of game fans that would claim that this distinction is what makes games superior , but for a lot of people I think that's what turns them off . The passivity is a virtue in many places.

It also gets boring to watch my wife play her 20th hour of Assasin's Creed Revelations. Video games aren't good entertainment for those not holding the controller.

i'll take a point hit here, but how dare you complain of such things.

Re: Request for Startups: Kill Hollywood.

#368
post #365

This is something I'd been thinking about awhile ago (it's buried somewhere in my comments.) Show production isn't necessarily out of the scope of whats possible as I've posted about the disconnect between cost of entertainment in the past on HN http://news.ycombinator.com/item?id=552394 I still believe digital animation is an environment where a small startup could produce content to pave the way for the online mark…

We actually treated this as an opportunity - we invented our own animation style geared towards quickly and cheaply producing large amounts of rich, life-like animation. Here's a sample:

http://vimeo.com/27841597

Rather than try and create something realistic, we opted to go with something stylized and life-like - pseudo-rotoscoped silhouettes. Yeah, it's a bit jarring, but we're trying to twist that to feel like a stylistic choice. And silhouettes are waaay simpler to capture, are easy to reuse, and let us massively simplify the lighting and perspective issues of traditional green screen work.

It's painful slogging through it - we're basically inventing everything we need. And because this is content heavy, it's cost is more daunting then a traditional web startup. BUT, by tackling the animation problem head-on we're hoping to move forward in a way most startups can't.

Re: Request for Startups: Kill Hollywood.

#370
post #280
post #267

Earlier quoted context omitted.

What's really needed is the next level of authoring tools. Here's the startup I'd do: (1) buy up a near dead MMO, preferably one with impressively realistic character graphics. (2) retool it as a machima authoring tool (3) hook it into kinect for motion capture (4) leverage the userbase to crowdsource additions to the 3D library. With just this talented hobbyists and unfunded indy talents would begin to swamp Hollywo…

I like this idea. On the graphics end, it might be better to modify an FPS engine, like the DOOM3 engine. You will get better graphics, and if you are simply generating a TV show, you don't really need the scalability that an MMO provides. And the graphics for most failing MMOS are not that great. You could distribute the machima via a youtube like service that is specific for machima. You might even get a completely…

Yeah, this would be like a 3d version of xtranormal. Being able to get voice work done by actors over the Internet or use text to speech, too. Maybe you could do chroma key work at home or in local studios too, and progressively upgrade production values over time if a given show or series works out well.
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