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Rovio delists original Angry Birds from PlayStore because it's still too popular

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Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#61

Earlier quoted context omitted.

With movies, I find it to be the opposite. I might recognize the old movies as better in many ways, but their pacing is excruciatingly slow compared to modern movies. It takes a layer of appreciation to get through many of them.

That only speaks of how severely the attention span of the average person has plummeted in recent decades. It's impossible to sit through a movie without enough dopamine-inducing distractions or MTV-style jump cuts every few seconds.

Your post has it all in just two sentences: Maximum cynicism, "kids these days", "movies these days", randomly bringing up MTV, whinging about attention span, bringing up dopamine.

Really .. can you at least try to not be so cynical about the present? Everybody's walking around with a star trek device in their pocket that has all of the world's knowledge, can remote call anyone on earth, and can translate any language into any other.

Oh yes, and some movies suck. I bet if you look at the past few years of releases you'll find some you like, too.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#62
post #58
post #9

It's almost as if when given the choice people prefer games without microtransactions, even if they're older and have fewer features/powerups etc.

I won't play any iOS game with either ads or with a "free but micro-transaction model." If you look in the pay up front category on the app store, there are very very few games. It's too bad.

I think we should really call out Apple and Google for mismanagement here. Imagine if there was the option to play a game for an hour as a free trial, and then buy the game instead of having to plunk down $4.99 sight-unseen - or having your game in the Free category with the microtransaction shovelware around it.

If I'm the developer who wants users to have any semblance of try-before-you-buy, the free category (with an IAP for "Premium") is the only option. Which is a real shame.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#63
post #11

They can't compete with what they once were, so they bury the past. I suspect many industries are like this. If classic movies were played alongside new Hollywood releases, the new movies would probably be choked out. Accordingly, Disney will even restrict the availability of their old movies on DVD. They can't stand competing with their former great selves.

Welcome to the USA; everything just gets cheaper (in quality), shinier, and more extractive.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#65
post #6

Earlier quoted context omitted.

Did you just extrapolate a low unemployment rate from the actions of a developer of a old free mobile game?

No, I already understood the today's labor market and modern consumerism. I'm just showing a way it plays out in the real world. Here is another example: If you asked 100 random 20 year olds in 1985 what "success" looks like. There is a high likelihood some would mention large house, BMW, pool in the back yard, large TV, executive at a large company. If you did the same thing today you are much less likely to get tha…

People wanted to be entertainment idols in the 80's too. They just called them movie stars. YouTube and Instagram are just different media services, and at the "millions of followers" levels they do pay enough that you don't have to hold a traditional job.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#66
post #38

Earlier quoted context omitted.

With movies, I find it to be the opposite. I might recognize the old movies as better in many ways, but their pacing is excruciatingly slow compared to modern movies. It takes a layer of appreciation to get through many of them.

There is definitely an element of conditioning here. People have grown accustomed to frenetic action and the studios like it because it’s easier than hiring good writers – especially since they’re hoping for global sales and humor, subtly, and nuance are hard to translate – but that’s a learned preference based on what dominates the market. If different things came back on the market people would get used to them, to…

Older movies are full of filler too, but it's generally less exciting filler - looooong shots of a car driving through the countryside or plot beats that could be 1 minute stretching to 10 without having any reason to be as long as they are. Over time movies have learned to cut a lot of fat.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#68
Still on the Apple App Store? I was so happy to find it on there a while back. Was surprised it was so cheap, though—I barely game at all on my phone, but would have paid quite a bit more than what they were charging for that game.

Guess there's little hope of their re-releasing Seasons, then? That's the only other one I'd pay money for (or, indeed, even play for free).

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#69
post #10

Earlier quoted context omitted.

If a gas station finds they can't sell gas at $2 per gallon, they could rip out the gas tanks and stop selling gas or they could raise the price to whatever is profitable. I'm not understanding the business logic of removing the game.

Applications on the App Store need continuous maintenance and updates.

I realize that, but it seems that a wildly successful older game would probably be able to amortize that cost over quite a few people still buying it at $3, $5, or $10.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#70
post #58
post #9

It's almost as if when given the choice people prefer games without microtransactions, even if they're older and have fewer features/powerups etc.

I won't play any iOS game with either ads or with a "free but micro-transaction model." If you look in the pay up front category on the app store, there are very very few games. It's too bad.

The "Top Paid" category isn't really the whole story, since there's no official "free demo" system in the app store. Instead, games are set up as a "free + microtransactions" and then the only in app purchase is "buy the whole game." But unless you look closely down at the bottom of the store page, you can't distinguish games like this from the microtransaction trash.

PinOut comes to mind as an example, I'm sure there are many others: https://apps.apple.com/us/app/pinout/id1108417718

  In-App Purchases
  PinOut Premium $2.99
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