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Rovio delists original Angry Birds from PlayStore because it's still too popular

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Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#52

Earlier quoted context omitted.

With movies, I find it to be the opposite. I might recognize the old movies as better in many ways, but their pacing is excruciatingly slow compared to modern movies. It takes a layer of appreciation to get through many of them.

That only speaks of how severely the attention span of the average person has plummeted in recent decades. It's impossible to sit through a movie without enough dopamine-inducing distractions or MTV-style jump cuts every few seconds.

Definitely disagree with this take. I'd argue that all it means is that filmmakers have learned to make more exciting films. Cinema is a young art form and hasn't even been around for 200 year, it's no surprise to me that the movies of today are fundamentally different and more engaging than movies from last century.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#53
post #47

Earlier quoted context omitted.

Movies probably not. But I wonder what would happen if a band like the Beatles ever showed up again. Would they suck the air out of the room? Would they get trapped on a five year tour after two albums? Would they get ignored?

You mean Taylor Swift?

Taylor Swift has actually grown on me

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#54
post #6

Earlier quoted context omitted.

Did you just extrapolate a low unemployment rate from the actions of a developer of a old free mobile game?

No, I already understood the today's labor market and modern consumerism. I'm just showing a way it plays out in the real world. Here is another example: If you asked 100 random 20 year olds in 1985 what "success" looks like. There is a high likelihood some would mention large house, BMW, pool in the back yard, large TV, executive at a large company. If you did the same thing today you are much less likely to get tha…

ah yes, becoming a part of the administrative capture, the most American of dreams.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#55
post #6
post #3

This explains the current unemployment rate in the US. When given the choice between working several hours at a job you don't like to pay for entertainment verses using a free option for entertainment that is just as good if not better, many people are choosing the former.

Did you just extrapolate a low unemployment rate from the actions of a developer of a old free mobile game?

I did not understood op's comment but it is not that hard to come up with a link (without it being a stretch) since both have a common (broad and too generalized) goal: profit maximization, which means there must be an intermediate step of instrumental convergence.

There are methods of profit maximization whose abstract functionality is basically the same, the only thing that changes are the parameters.

I sincerely believe administrative sciences tend to not make clear abstractions out of this, since that is... hard...

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#56

Earlier quoted context omitted.

The thing with mobile games is that you make 90% of your money on 0.001% of your players - the big spenders. It's "better" to have a free game where a wealthy player can spend $10k on gems or whatever, than a one-time paid game. It's a sad state of the market, but that's how the big companies make money.

They may still keep both. The bug spenders will not play the original one - it becomes challenging at some point and does not have gems.

Yes, but if the original non-monetized version is result number 1 or 2 when searching for "angry birds" in the store, then the big spenders might never come across the version you want them to come across. You can't "fix" that by just increasing the price of the original game.

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#57
post #9

It's almost as if when given the choice people prefer games without microtransactions, even if they're older and have fewer features/powerups etc.

I would be just happy to pay for new, interesting and challenging, levels for Angry Birds "the thing" 1.0. But, when the gameplay is so absurdly easy you can beat everything with one finger, all the levels are pointless, and most of screen real estate is dedicated to selling you gems or ability to resume playing level after losing it, it just does not make any sense. You have to seriously be mentally retarded to play…

>But, when the gameplay is so absurdly easy you can beat everything with one finger

I haven't played Angry Birds since just after it came out, but couldn't you always beat everything with one finger? The entire control scheme was you dragged a little bird and let go, what would you use the second finger for?

Re: Rovio delists original Angry Birds from PlayStore because it's still too popular

#58
post #9

It's almost as if when given the choice people prefer games without microtransactions, even if they're older and have fewer features/powerups etc.

I won't play any iOS game with either ads or with a "free but micro-transaction model." If you look in the pay up front category on the app store, there are very very few games. It's too bad.
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