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StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

starlabs.systems

261–270 of 388 posts

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#261
post #2

This Linux laptop looks too good to be true. It's available with an AMD or Intel processor, there aren't any strange ergonomic decisions (other than the stow-able web-cam). In particular, they centered they trackpad + keyboard, and it looks like it has decent thermals. The battery is rated for 18 hours. You can choose between a medium resolution, high frame rate display (UHD @ 165Hz) or a 4K 60Hz display. The screen…

Have they actually made one yet? The pictures on the site all look like renders; and I couldn't find any pictures of an actual prototype anywhere.

There are pics of a protoype in their Twitter feed. Also you can see lots of pics/videos of their previous model laptops: https://twitter.com/starlabsltd/

(Star Labs has been around for years making Linux laptops)

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#263

Earlier quoted context omitted.

> What a strange set of considerations so bizarre they apply to like no one but you Oh, sweet non-corporate bullshit child. People get shown the door for just having non-Apple devices with them.

> People get shown the door for just having non-Apple devices with them. Is this a thing that you've actually personally seen happen? Because I've seen and heard of some fairly messed up companies and that strains credulity. Like, I suppose it happens, because there are enough companies that everything happens, but that feels like the 99th percentile of insane company cultures.

> Is this a thing that you've actually personally seen happen

Yes, I saw situations where the things which were not conforming to the status led to... or more like didn't led anywhere.

Also, two things:

1. There are people who scoff off at green bubbles.

2. "It has doors that open like this"

[1] https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que...

https://hn.algolia.com/?dateRange=all&page=0&prefix=false&qu...

[2] https://media.tenor.com/9GE7Vhf9MAEAAAAd/silicon-siliconvall...

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#264
post #148
post #125

Earlier quoted context omitted.

> This laptop ships with either double or quadruple that, making me wonder what the trade-off is like of having this (for me) gimmick. Surely it doesn't double/quadruple the battery drain or halve/quarter the performance compared to a normal screen? From their configuration site: "The 4K display consumes more power, averaging 8W but provides incredible detail and excellent scaling support that allows you to change th…

It's not the screen that I was afraid of so much as the processing power. From my understanding, the main power draw of a screen comes from its light output and area size (they advertise with about double or triple the nits mine has) rather than from how many pixels it has. Regardless, it's a good point that I should not ignore the screen while considering the processing power needed to drive said screen!

Well, there is the backlight, but also the power usage of the TCON (timing controller board) for each display that will vary greatly. Usually the 4K ones end up being less efficient. If you get the 4K display, you can of course set the output to 1080p which would solve the "processing power" end. I think the difference between 1080p and 1440p (or their 16:10 equivalents) at 60Hz would be negligible from a GPU perspective (especially if PSR is set on), but ultimately you'd have to test the two different models with different resolution settings to really be able to tell.

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#265
post #53

Does anyone here run any of these OSes on any of the offered screen densities and resolutions? I have questions. - Surely not every old program available from the repositories will work with display scaling, will they? I've never had to use it, maybe Xorg has some hack to scale certain windows at 2x so you don't need support from individual packages. I'm also thinking of things like Burp Suite, which have window-like…

Display refresh rate isn't necessarily just about one aspect like flicker or smoothness.

For one thing, it affects the latency from human input to graphics output. How the graphics stack is implemented, especially with modern desktop compositors, there's typically at least 3 frames of latency. 3/60 is 50ms. 3/165 is 18ms. Whether or not you consciously notice it, the 165hz display is going to feel more instant when you push a button.

There's also what's referred to as "judder". When you're watching 24Hz video content on a 60Hz display, the frames of video get repeated 3 times, then 2 times, then 3 times etc. This results in a 16ms "judder" from frame to frame. It's subtle, and has been the norm for decades, but it is quantifiably less than ideal. A 165Hz display drops judder down to 6ms.

Another aspect of the refresh rate has to do with the frequency response of the display technology itself, and what many might call "smoothness". Looking back at CRT technology, the image is instantaneous wherever the electron beam is currently pointed. The overall image looks stable due to persistence within the human eye. If you film a CRT, it can look pretty wonky. With a CRT, 30Hz is too slow because pretty much everyone can see the flicker. 60Hz is borderline on a CRT, and I personally can see the flicker in my peripheral vision. Motion looks smooth regardless, though, because all the persistence is in your eyes. With traditional LCDs, the pixels are always on, and they are relatively slow to change; there's persistence in the display itself. So, 30Hz doesn't flicker, and all motion looks blurry no matter what. It just sucks other than being a conveniently flat screen. With modern LCDs and OLED displays, the pixels are still always on, but they are back to being very fast to change. So, 30Hz doesn't flicker, but motion is no longer blurry, but instead of flickering it looks jerky rather than smooth. At 60Hz things look pretty smooth, but you're still at the limit of some folk's peripheral vision.

A GPU doesn't have to render frames at the refresh rate. An old frame will be repeated if there isn't a new frame ready yet. If the GPU can't keep up, a 165Hz display effectively becomes an 82.5Hz display, or a 41.25Hz display. There certainly is going to be a power penalty in the GPU circuitry driving the display at a higher rate, but it's marginal vs. the cost of rendering the frames themselves. 82Hz is still luxury compared to 60Hz, in that it's better than good enough for 99% of people.

What it boils down to is that pushing the refresh rate higher gives the GPU/software more fine grained control over the display than otherwise. That control allows the software to optimize latency, judder, and smoothness better than the display itself can given a lower refresh rate.

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#266
post #221

Earlier quoted context omitted.

Do we really still think Apple products are the gold standard in hardware?

Genuinely curious what is better. MacBook Pros have been the gold standard for a while and now with the ARM chips they are pretty much unbeatable in my eyes.

Personally, I tend to err on the side of hardware that can take a fall from waist-height and not set me back $600. To each their own though, I guess.

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#267
post #2

This Linux laptop looks too good to be true. It's available with an AMD or Intel processor, there aren't any strange ergonomic decisions (other than the stow-able web-cam). In particular, they centered they trackpad + keyboard, and it looks like it has decent thermals. The battery is rated for 18 hours. You can choose between a medium resolution, high frame rate display (UHD @ 165Hz) or a 4K 60Hz display. The screen…

- A 16" laptop with no dedicated graphics card. - Matte only option is a weird default over a glossy screen with an optional matte screen protector - Corporate pricing (+324 gbp to go from 32gb to 64gb ram) - Keyboard looks like crap - Only 1 year warranty - Like you said, 4-5 month lead time - Plastic? Basically, you can get better for less, with next day delivery

I could see opting for a 15/16” machine with no dedicated GPU, simply because the size of it means the cooling system is likely large enough to keep the CPU at reasonable temps without keeping fans spun up the vast majority of the time.

For a short while I had a 15” laptop with a high power AMD CPU and high power Nvidia GPU (5900HS/3080) and while the power was nice, it was much more noisy and hot than I prefer in a laptop so I returned it. Now if I need graphical muscle I turn to a tower, which can provide that in vast quantities with a fraction of the fan noise.

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#268
post #93

Earlier quoted context omitted.

Xorg has a lot of accumulated hacks that make scaling work ok-ish. It falls apart when you have multiple monitors with different scaling, but for a laptop, just close the lid when you dock it and it should be good enough. Wayland, after much feet dragging (why this wasn't a day-1 feature for a supposed Xorg replacement is beyond me), finally managed to cobble together basic support for non-integer scaling [0], so it…

> It falls apart when you have multiple monitors with different scaling Yeah that's my colleagues! This is why half the monitors in the office are not being used :D. Someone thought it was a great idea to get three or four 4k screens but only one person actually wants them; everyone wants their laptop as a second or third screen. (Personally I'm a single-screen type of person anyway, but what made me commandeer a 108…

Couldn't you just feed a 4k screen a 1080p resolution? It's a bit annoying if it defaults to 4K every time you plug in I guess. If you can use HDMI, you could get an inline EDID adapter.

Re: StarFighter 16 inch: 4K Coreboot/Ryzen Linux laptop

#269
post #53

Does anyone here run any of these OSes on any of the offered screen densities and resolutions? I have questions. - Surely not every old program available from the repositories will work with display scaling, will they? I've never had to use it, maybe Xorg has some hack to scale certain windows at 2x so you don't need support from individual packages. I'm also thinking of things like Burp Suite, which have window-like…

Xorg has a lot of accumulated hacks that make scaling work ok-ish. It falls apart when you have multiple monitors with different scaling, but for a laptop, just close the lid when you dock it and it should be good enough. Wayland, after much feet dragging (why this wasn't a day-1 feature for a supposed Xorg replacement is beyond me), finally managed to cobble together basic support for non-integer scaling [0], so it…

Fractional scaling in Wayland still needs some work in my experience. Primarily, apps running through XWayland look blurry which sucks because there’s a decent number that font natively support Wayland yet (or have it behind an experimental flag with caveats, like how Anki loses its native titlebar and window shadow when Wayland support is turned on).
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