> Myst can be played on devices that have an A12 chip or later, or an M1 or M2 chip. uhh Myst can be played on a 486
Does it need the math co-processor or a turbo button?
Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
41–50 of 70 posts
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#42Earlier quoted context omitted.
This is a nice visual comparison of the five major releases over the past 30 years: https://www.youtube.com/watch?v=mdZGXTTB65k
Maybe it’s just because I’m old and Myst was such a big deal at the time, but though the quality of the graphics is way better I find myself disappointed that the modern versions look so different from an artistic point of view. Yes it’s recognizably the same game, but the color pallet is so different. I can see changing some objects because the original modeling was so constrained it seems like they went further tha…
What was the color depth of the original? Was it limited to 8bit or was it 16bit? I'd imagine 24bit can have quite the affect on color palettes when compared to lesser bit depths
Edit: just watched the linked video. it's like they decided on the cinematic trend of washing everything in a color tone, and they chose the orange/gold pallet like it's perpetually golden hour
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#43Is this better than the Real Myst version in the store? New https://apps.apple.com/ca/app/myst-mobile/id6444813759 Real Myst https://apps.apple.com/ca/app/realmyst/id524988885 Real is $10 (CAD, probably $7.99 usd) and the new one is "free" with in app purchases. Not sure what that means in practice. Edit: unlocking new is $13.99 CAD which is probably $10 USD
Myst Island is free on the new one but the ages are a one time IAP. Kind of a neat way to let folks try the game out IMO.
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#44recently cyan announced a full re-make of riven. im excited. they said it will be free-roam and presumably will have an on-rails option as well. i would have preferred on-rails only really -- the world is more romantic when your view of it is limited. im disappointed in cyan. for decades (?) after riven they just made weird mobile games and remasters of their old games that werent any good, broken even. then they mad…
I miss the pre-rendered games too. I’ve been eagerly awaiting Neyyah- it’s indie and made by one guy but it looks so good. https://store.steampowered.com/app/1289720/Neyyah/
i think when dalle-2 came out, i just gave up on the idea of making this game. i just feel like pretty soon the ai will be able to generate images, animations, puzzles and story. its already super close. i feel such regret and bitterness that humans apparently will no longer be able to employ themselves doing this. you know, people who wrote poems, stories and other things thousands of years ago are still being read today and people today continue on writing things in the same way and its a heritage and a common thread that goes all the way back and continues into the very far future. but now it feels like that ephemeral thread has been cut and the things we do now will be lost and dead in the totally new universe of ai.
i dont know, thats just what comes to mind when i see his interviews, talking about his process and his ideas. i wish they could be completely timeless. and i also gave up on making a game like this because i thought there simply was no market for it anymore but i guess i was wrong.
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#45Earlier quoted context omitted.
Maybe it’s just because I’m old and Myst was such a big deal at the time, but though the quality of the graphics is way better I find myself disappointed that the modern versions look so different from an artistic point of view. Yes it’s recognizably the same game, but the color pallet is so different. I can see changing some objects because the original modeling was so constrained it seems like they went further tha…
>Yes it’s recognizably the same game, but the color pallet is so different What was the color depth of the original? Was it limited to 8bit or was it 16bit? I'd imagine 24bit can have quite the affect on color palettes when compared to lesser bit depths Edit: just watched the linked video. it's like they decided on the cinematic trend of washing everything in a color tone, and they chose the orange/gold pallet like i…
It’s not minor changes like going from a very red red to something with more orange in it. It’s just flat out different colors.
They’re art direction changes.
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#46recently cyan announced a full re-make of riven. im excited. they said it will be free-roam and presumably will have an on-rails option as well. i would have preferred on-rails only really -- the world is more romantic when your view of it is limited. im disappointed in cyan. for decades (?) after riven they just made weird mobile games and remasters of their old games that werent any good, broken even. then they mad…
The need to swap out CDs so frequently (every time you changed worlds) was a bit of a let-down with Riven. It got many things right, but that was a bit of a speedbump. I kinda liked Myst IV too, but besides the original, it never seemed like another of Cyan's games really hit the same mark.
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#47> Myst can be played on devices that have an A12 chip or later, or an M1 or M2 chip. uhh Myst can be played on a 486
It says “Remastered” but this looks like a full remake with truly explorable 3D environments, not pre-rendered images.
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#48Earlier quoted context omitted.
Myst Island is free on the new one but the ages are a one time IAP. Kind of a neat way to let folks try the game out IMO.
Is it though? Games used to be a one time purchase. Now, it's multiple purchases just to play the one game
Re: Remastered 'Myst Mobile' Game Now Available on iPhone and iPad
#49Earlier quoted context omitted.
This is a nice visual comparison of the five major releases over the past 30 years: https://www.youtube.com/watch?v=mdZGXTTB65k
Maybe it’s just because I’m old and Myst was such a big deal at the time, but though the quality of the graphics is way better I find myself disappointed that the modern versions look so different from an artistic point of view. Yes it’s recognizably the same game, but the color pallet is so different. I can see changing some objects because the original modeling was so constrained it seems like they went further tha…