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Monocle: A pocket sized open-source AR device

brilliantmonocle.com

61–70 of 223 posts

Re: Monocle: A pocket sized open-source AR device

#61
post #47

As someone with only 1 eye, this is quite suited to me! I am actually sad that the previous crop of "low cost, slim, not earth shattering" AR glasses all died out. A camera built into one stem and some simple text displayed for one eye would suffice for a ton of use cases. A killer app for me would be floating name tags above people's heads, but I imagine that would require better HW than what is available here. I'd…

>Shopping Lists (hard to do the interactions on this)

with a companion app, you could scan the barcodes of the items as you place them in the cart, and then remove the item from the visible list in the AR HUD. shit, tie that into the actual store's check out system so you don't have to use their stupid POS self-checkout lines. just bag it up and be on your way. other than the products that are sold by weight, this seems like something we're missing out on as a species.

Re: Monocle: A pocket sized open-source AR device

#62

Disorienting to see "open source" and "patented" on the same page.

They patented the hardware and only the software is "open source".

The MIT license does not provide license to use patents. It's really open source in the letter but not in the spirit.

Re: Monocle: A pocket sized open-source AR device

#63

Earlier quoted context omitted.

It's not much, but https://www.instagram.com/p/CgAu-TTlBHS . They're not exactly helping their credibility with claims of 16x superZoom from a 720p camera.

It looks like it is actually a 5mp camera. Specifically a Omnivision OV5640. I wonder if it is a 720p camera at 16x zoom. https://docs.brilliantmonocle.com/monocle/monocle/#camera

It's a 5MP camera for still photos, limited to 720p for video--although the data sheet says it can do 1080p as well. Perhaps that's bottlenecked elsewhere in the system.

Re: Monocle: A pocket sized open-source AR device

#65

Earlier quoted context omitted.

It's not much, but https://www.instagram.com/p/CgAu-TTlBHS . They're not exactly helping their credibility with claims of 16x superZoom from a 720p camera.

It looks like it is actually a 5mp camera. Specifically a Omnivision OV5640. I wonder if it is a 720p camera at 16x zoom. https://docs.brilliantmonocle.com/monocle/monocle/#camera

720p claim may be specific to the video recording features while the stills capture could be at the higher resolution. or they could just be over-sampling to help reduce with noise by down-scaling the larger resolution to the smaller.

Re: Monocle: A pocket sized open-source AR device

#67

Somewhat related, this and Tilt Five[1] have me excited for the AR gaming space. [1] https://www.tiltfive.com/

Tilt Five is a pretty impressive demo of how good (and cheap!) retroreflection can be, but tbh I think the format is just kinda unusable outside of demonstrations. It'll always be a "small" surface, or it'll take up way too much room that you can't use for literally anything else, as you risk damaging the surface. And when it's big, you lose a ton of usable space because you're seeing the far stuff at a sharp angle, so you can't render "big" things over there.

Maybe a roll-down giant screen like for a projector display would work better, to give you a big virtual "hole" in a wall, but I've only seen it on those smallish tables. Possibly due to projection power/angle limits?

Re: Monocle: A pocket sized open-source AR device

#68
post #26

Neat but (still) pricey. Not sold on the 640x480 display; it requires work to focus you eye to such a short distance and due to macular degeneration that will be increasingly impossible as you age. In my 20s I could focus on things a couple of centimeters (~1") away with the naked eye, in my 50 it's about 15cm (5-6"). You can still perceive color, movement etc so a ring of LEDs would convey information well, tut tryi…

The biggest issue is the lack of a camera facing backwards to track your eyes. Without it you can't overlay accurately onto real objects.

I'm not sure thats the right mechanism for positional tracking.

But in any case - without 6dof then this isn't really AR in any usual sense of the term. It's just half a Google Glass, surely?

Re: Monocle: A pocket sized open-source AR device

#70
post #47

As someone with only 1 eye, this is quite suited to me! I am actually sad that the previous crop of "low cost, slim, not earth shattering" AR glasses all died out. A camera built into one stem and some simple text displayed for one eye would suffice for a ton of use cases. A killer app for me would be floating name tags above people's heads, but I imagine that would require better HW than what is available here. I'd…

>* Turn by turn directions

I wouldn't touch any kind of AR use case while driving. Seems ripe for lawsuits when you're obscuring a driver's view (especially with an eyepiece compared to putting a HUD on the windshield)

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