Live data from Hacker News

Play Counter Strike 1.6, with full multiplayer, in the browser

play-cs.com

21–30 of 516 posts

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#21
post #9
post #3

Earlier quoted context omitted.

Bunny hop, shoot, bunny hop, shoot

I am not sure if this is made with source engine, would it still have bunny hop if not?

1.6 does not use Source. The appropriately named "CS: Source" does.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#22
post #9
post #3

Earlier quoted context omitted.

Bunny hop, shoot, bunny hop, shoot

I am not sure if this is made with source engine, would it still have bunny hop if not?

I honestly can't recall when that was fixed. It's just such an embedded counterstrike memory.

My second tech job IT setup an internal counter strike server and a bunch of us would play at lunch or after work until someone yelled at us for screaming at each other over the cube walls.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#25
post #3

Earlier quoted context omitted.

Bunny hop, shoot, bunny hop, shoot

Shots penetrating meter-thick stone walls. Good times.

I spent hours watching demos of pro games to learn wallbangs (especially de_nuke) and flash spots. Good times indeed! Shout out to HLTV.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#26
This is pretty wild! Seems like it's running the FWGS xash3d engine, which seems to be some sort of rewrite of the Valve goldsrc engine (which I didn't realize had available code to be rewritten)?

I'm curious about how it's actually executing in the browser (WebGL? WebGPU? WASM, even?) but cant seem to be able to get onto a server to poke around at the moment.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#27

Met what ended up being a great friend in real life somewhere in some random IRC room looking for a 5th member to join my friend's group He had a special CRT monitor to get the best refresh rate to be as competitive as possible for the game Feels like a lifetime ago

I was always amused by how many of my friends got crazy monitors but still just used headphones. Surround sound for 1.6 made the game incredibly unfair. Being able to hear specifically in what direction and volume footsteps were coming from was basically a wallhack. I would often use headphones because parents weren't the biggest fans of hours of that a night, and it was so crippling.

Funny enough, my semi-pro career (I made $60 total) ended when I abandoned my surround sound when moving out in undergrad.

Re: Play Counter Strike 1.6, with full multiplayer, in the browser

#28
post #7

CS before it went downhill. Played so much de_dust (before de_dust2 became popular) from the beta days to 1.6.

When did it go downhill? I thought CS: Source was great fun. Didn't really care for CS:Go

op implies that after half life 1 engine cs 1.6 it wasn't same game anymore, which is a common sentiment among people who were there. first, besides I think "urban terror" which was a mod for q2 engine, cs was the first "realistic" shooter, so if you played it beta to 1.6 you were part of the creation of the new genre. second, most of the mechanism from half-life engine were still exposed and the path from beta to 1.6 was at least in part about tweaking your cfg to give you a little edge. each new release would nerf and remove some "exploit", and it was kind of exciting in its own way. third, cs after it got bought by valve and later cs:source became big publisher game, explicitly "e-sport", crystallized in the conventions, big and flashy, one of many "realistic" shooters, that came to dominate the shooter genre.
Post reply on HN