Live data from Hacker News

Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

bay12forums.com

41–50 of 322 posts

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#41
post #12

I was about to throw some money down their way, but apparently the steam version does not work on Mac M1/M2. I'm too young/uninitiated/whatever/visually_oriented to play the older version.

It works https://re-actor.net/dwarf-fortress-how-to-run-the-game-on-m...

But you need the actual files downloaded obviously. So you either have to have a PC where you can download the game files from Steam (Windows VM works too) and then copy over to your Mac. Or you can buy the game from itch.io (it's the same but you also get self-extracting archive + you get a Steam key as well) https://kitfoxgames.itch.io/dwarf-fortress

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#42

Please incorporate ChatGPT into this game! Imagine the storylines!

I would like AI generated images of monsters, heroes, items and events

...based entirely on the images from Moraff's Dungeon please.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#45
post #41
post #12

I was about to throw some money down their way, but apparently the steam version does not work on Mac M1/M2. I'm too young/uninitiated/whatever/visually_oriented to play the older version.

It works https://re-actor.net/dwarf-fortress-how-to-run-the-game-on-m... But you need the actual files downloaded obviously. So you either have to have a PC where you can download the game files from Steam (Windows VM works too) and then copy over to your Mac. Or you can buy the game from itch.io (it's the same but you also get self-extracting archive + you get a Steam key as well) https://kitfoxgames.itch.io/dwarf-f…

With steamcmd (the steam client CLI) one can download whatever version of their owned games they want.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#47
post #30
post #10

Earlier quoted context omitted.

For normal commercial games there is a formula of how you can estimate first year and lifetimes sales of specific title: Sales in first 2 months * 2 = Sales in first year Sales in first year * 2 = Lifetime sales Since DF is very special project it's will likely have much longer tail of sales, but most likely math would be about the same during first 3-5 years. PS: I'm game developer and this is industry standard to e…

And that's for regular releases. I'd be surprised if the initial drop wasn't much stronger for something that has already been a living legend for many years. That initial wave of "oh, I've heard so much of them, probably won't play even with a graphical mode, but I still want it in my library" is one of a kind. The long tail will probably be much flatter, but only compare to regular releases once you separate out ev…

I'm a fan of the game but waiting for proper Linux support.

I also have a lot of other games to finish beforehand.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#48
post #12

I was about to throw some money down their way, but apparently the steam version does not work on Mac M1/M2. I'm too young/uninitiated/whatever/visually_oriented to play the older version.

I bought the Steam version and run it in Wine on both an Intel and M1 Mac. I ended up refunding the Steam version and bought it on itch.io so I could just directly download the game files and updates instead of having to mess with Steam inside Wine (the Mac Steam does not allow you to download Windows files). Also you get a Steam key with itch.io, so when they release a proper Mac version I can add it to my library still.

There are (where?) some issues with missed mouse presses (double click issue) which make it really annoying to play, but there is a workaround for that which worked fine for me: https://steamcommunity.com/sharedfiles/filedetails/?id=28983...

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#49
post #5

The drop-off after launch is pretty wild.

What dropoff? The newest number is on top. (Though yeah, there will be a dropoff for sure, it's just not visible here).

Ha, I should really learn to read.

Re: Bay 12 Games has made $7M from the Steam release of Dwarf Fortress

#50
post #9

Well, yes. Charging 30$ will generate those numbers for such an anticipated game.

It could also have completely flopped though, since the classic version is free and for die hard DF fans who know all hotkeys inside out there's little actual reason to switch to the Steam version. But they did a really good job making the game approachable to newcomers.

> It could also have completely flopped though, since the classic version is free and for die hard DF fans who know all hotkeys inside out there's little actual reason to switch to the Steam version.

For diehard DF fans "supporting the creator" is a large enough reason, even if they never intend to play the steam version.

Post reply on HN