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Meanwhile, over in Androidtown

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Re: Meanwhile, over in Androidtown

#21
post #9

does ios allow web browsers to have ad blocking extensions? because that's literally the only thing that will ever matter to me about the difference between the platforms

Yes I'm using AdGuard Pro and you can use custom filters > same as uBlock Origin on desktop. Works flawlessly.

Re: Meanwhile, over in Androidtown

#22
The missing piece here is the platform APIs. It’s less effort in UIKit to do swipe gestures and contextual menus than it is in the traditional Android APIs, so more developers do it. This equation may change with Jetpack Compose vs SwiftUI but I don’t have enough experience with Compose to say.

Re: Meanwhile, over in Androidtown

#23
post #5

Android's Mastodon choices are indeed rather... surprisingly underwhelming. For many reasons, not just lack of flair. It feels odd to me too. > But more broadly they all just look and especially feel inert and rigid. Nothing shrinks or stretches. There’s no life to them. I've been disabling animations on my phone for a few months now, and oh boy. Give me more of that dead, lifeless feel please. It's so much faster ,…

What does it even mean for an app to "feel" like something? How do you quantify that so you can do a proper comparison with other apps, or (from the app author's side, take corrective action)?

Author calls these apps "brutalist" and leaves it at that. To his credit, he does list three features that he's like to see: fluid scrolling, swipe gestures, and tap-and-hold contextual menus. Fine. But then goes on to describe his feelings "inert and rigid". Then "comfort, fun, and panache". What on earth is he asking for out of these apps? How do you objectively compare one app's "panache" with another? If I was a developer, what are the steps I can follow to program some "comfort" into my app? These complaints seem so wishy-washy and underspecified.

Then he leaves with the Kubrick quote: “Sometimes the truth of a thing isn’t in the think of it, but in the feel of it.” We're fully in the realm of mysticism now, this is not an attempt to fairly compare or measure anything.

Re: Meanwhile, over in Androidtown

#24

This is a strange read. Making assumptions about an entire platform from a few cherry picked examples. That's a very low quality post. Having worked in both platforms I can say their conclusions are demonstrably false, if not outright biased.

Can you prove the results are cherry picked? Android app quality being worse than iOS is my personal experience as well. There are many reasons for this too. Show us well known consumer Android apps where the iOS and Android app experiences are on par.

Re: Meanwhile, over in Androidtown

#25
Android users are less likely to pay for apps. Simple as that, this is not a new phenomenon known for more than a decade now. So for a lot of devs it's just not a worthwile thing to invest in making apps _that good_ worth paying for.

Re: Meanwhile, over in Androidtown

#26

This is a strange read. Making assumptions about an entire platform from a few cherry picked examples. That's a very low quality post. Having worked in both platforms I can say their conclusions are demonstrably false, if not outright biased.

[dead]

Re: Meanwhile, over in Androidtown

#27

This is a strange read. Making assumptions about an entire platform from a few cherry picked examples. That's a very low quality post. Having worked in both platforms I can say their conclusions are demonstrably false, if not outright biased.

Obvioulsy Gruber is extremely pro-Apple

He's also been showing his age quite a bit, being against a lot of recent developments, like being anti-remote work.

Re: Meanwhile, over in Androidtown

#29
post #25

Android users are less likely to pay for apps. Simple as that, this is not a new phenomenon known for more than a decade now. So for a lot of devs it's just not a worthwile thing to invest in making apps _that good_ worth paying for.

True

My data, on an app with 100k MAU, iOS makes 3x on subscriptions AND ads, despite Android having 3x the userbase.

Re: Meanwhile, over in Androidtown

#30
> years ago my friend Brent Simmons wrote about why he chose to create apps exclusively for the Mac, despite the Windows market being so much larger:

>> One of the reasons I develop for OS X is that, when it comes to user interface, this is the big leagues, this is the show.

What?

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