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Magic the Gathering players lament the loss of 30-year history

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Re: Magic the Gathering players lament the loss of 30-year history

#12

[flagged]

Well, it contributes greatly to the arts? Sooooo much artwork on soooo many cards fueling soooo many payments to soooo many artists. The fact that WOTC has been able to continually innovate on the game and maintain interest has resulted in artists being given continuous opportunities to get their work seen and handled by hundreds of thousands of people.

Re: Magic the Gathering players lament the loss of 30-year history

#14
post #7
post #5

Earlier quoted context omitted.

Hasbro and their injected pointy-hairs don’t care about hardcore fans. Or fans. Or players. Or even the odious non-playing collectors. Or the game. Or it’s history. Or their workers. All they care about is how much more money they can wrong out of their cash cow.

While all of that may be true, it's hard to see how the deletion of a website fits into that grand plan. We're talking about saving a few bucks to maintain this old information at a cost of huge waves of bad will? Seems incredibly short-sighted.

Agree.

Not a Magic player, but this is your business, what do you think you should be doing?

Re: Magic the Gathering players lament the loss of 30-year history

#16

WOTC doesn’t care about hardcore fans who have history with the franchise, they just care about creating limited run products to juice the fans. It’s been impossible to take the game seriously from a competitive standpoint for about the past decade where they’ve continued to move further and further from the block-core annual release cycle.

> It’s been impossible to take the game seriously from a competitive standpoint for about the past decade where they’ve continued to move further and further from the block-core annual release cycle.

What does the set release cycle have to do with the health of competitive Magic? I mean, sure, there's no yearly core set anymore, but so what?

- Reprints (actual or functional) of staple cards still get made in every set.

- There is still a diverse metagame in standard.

- I don't draft much, but I've heard positive things about several of the last sets' limited environments.

- New formats like commander have created new competitive environments.

- Arena and digital formats like alchemy bring new players to the game and competitive scene

Feels to me like, despite Wizards doing everything possible to screw things up, competitive Magic is in a pretty good spot at the moment.

Re: Magic the Gathering players lament the loss of 30-year history

#17
Like GW, gamers can't and shouldn't entrust their joy or dollars to WOTC.

These companies only exist to exploit; they have no respect for or understanding of their customers (except maybe that they will probably keep buying no matter how poorly they're treated).

Re: Magic the Gathering players lament the loss of 30-year history

#18

[flagged]

I made a lot of connections when I was younger with people a few years older than me that really helped lift me up. I gained a lot of logical skills from needing to read about how cards interacted and apply that to judging small tournaments. I'm guessing a lot of people used it as a tool to be social when they didn't otherwise know how.

That all by itself seems worthwhile to me.

Re: Magic the Gathering players lament the loss of 30-year history

#20
What is it about this older content that makes it impossible to migrate them to their new back end? I'm imagining it's mostly text and images. Is it more than that?

I stopped playing Magic 25 years ago, but I think its history is definitely worth archiving for posterity. I hope somebody is going through and saving articles while they can, it would be a shame to lose that.

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