Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
21–30 of 249 posts
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#22My "Star Frontiers" fan video game is go!
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#23Is there actually not a catch here? I'm only somewhat familiar with the debate.
The only point of contention is what happens to their new product, One D&D, which will probably retain some nasty payment structure, and almost certainly not be OGL'd. That's fine though - if they build a walled garden around One D&D, they simply won't be able to compete against the open community of 5e.
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#24* SRD = System Reference Document [1], is a kind of specification of the DnD rules, that people use to create add-on DnD-related content.
* OGL = Open Game License [2], which the SRD is licensed under.
* There was a(n apparently very unpopular) proposal to move to OGL 1.2 (which I guess is more restrictive).
* Now it seems like SRD 5.1 will be dual-licensed under both OGL 1.0a and Creative Commons.
(I can feel a rabbit hole awaiting me if I dig further, and I've gotten enough of a gist to satisfy myself, so I didn't look into what a VTT policy is.)
[1] https://dungeonsdragons.fandom.com/wiki/System_Reference_Doc... [2] https://en.wikipedia.org/wiki/Open_Game_License
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#25The community WOTC built over decades shouldn't have to give feedback that 85%+ identify with in order to achieve results that are desirable. If community sentiment is so lopsided then what was the rationale to make the decision in the first place and how was the communities' desire not implicitly understood? There is no doubt in my mind that WOTC (let's be real, Hasbro) has enough self-awareness to have realized the…
Matt Colville whacked the nail on the head when he said D&D isn't really a game, it's a folk tradition and storytelling. Those are two very difficult things to monetize.
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#26CC-BY-4.0 for those wondering which creative commons license. That means attribution required, but no significant other limitations.
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#27Can someone explain more about what happened here?
The OGL was written before VTTs (virtual tabletops) were really a thing, so it doesn't explicitly authorize them. Instead, VTT developers arrange their own deal with Wizards directly.
Wizards has also been in a conflict recently with a company affiliated with one of the children of Gary Gygax, co-creator of D&D. As I understand it, this company is promoting itself as a throwback to the good old days when tabletop gaming wasn't "woke", and are using OGL content in provocative ways as part of this campaign.
Finally, Wizards is preparing a new version of D&D, "D&D One". All of this was the backdrop to a leaked plan to update the OGL. The new license explicitly said it only applied to printed content, not software like VTTs or games. It also had language allowing them to revoke the license if applied to offensive material. It included a royalty schedule for larger companies to pay on sales of licensed content. Most significantly, the plan was to declare the previous versions of the OGL no longer "authorized", retroactively forcing new terms on existing content published under OGL.
This resulted in a massive backlash. Wizards had an initial response where they tried to clarify the VTT issue and promised to get rid of the royalties, but that didn't really help. They announced a "playtest" where existing users could review the new license and provide feedback. As this announcement says, the response was resoundingly negative. So they are pretty much going back on the entire plan. And since the OGL has now lost the trust of the community, they're also licensing that content under a Creative Commons attribution license they don't control.
Worth noting that this post doesn't mention D&D One at all. It seems likely that they are still considering an updated license for the new version of the game, which means there's likely to be more conflict. But I don't think anyone could argue that they don't have the right to release their new game under whatever license they want -- the big deal here was the attempt to retroactively relicense the existing content.
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#28The community WOTC built over decades shouldn't have to give feedback that 85%+ identify with in order to achieve results that are desirable. If community sentiment is so lopsided then what was the rationale to make the decision in the first place and how was the communities' desire not implicitly understood? There is no doubt in my mind that WOTC (let's be real, Hasbro) has enough self-awareness to have realized the…
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#29Can someone explain more about what happened here?
This is oversimplified but hopefully close enough. A couple of versions ago, Wizards of the Coast released a subset of the D&D rules for free with a pretty open license. That free subset was called the SRD and the license was the OGL 1.0a. It allowed third-parties to publish D&D-compatible adventures and such without royalties. And, crucially, the OGL had a clause that seemed to make it irrevocable in the future. Ess…
That they even now keep referring to it as a draft is pretty indicative that they're not acting in good faith
Re: Wizards of the Coast Releases SRD Under Creative Commons License (CC-BY-4.0)
#30So from a little bit of digging around for context (as a non-DnD player): * SRD = System Reference Document [1], is a kind of specification of the DnD rules, that people use to create add-on DnD-related content. * OGL = Open Game License [2], which the SRD is licensed under. * There was a(n apparently very unpopular) proposal to move to OGL 1.2 (which I guess is more restrictive). * Now it seems like SRD 5.1 will be…