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Ask HN: What have you created that deserves a second chance on HN?

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291–300 of 404 posts

Re: Ask HN: What have you created that deserves a second chance on HN?

#291

https://app.dev-esc.com/new_game/ - an online escape room for developer teams. I aimed to make a team-building experience that was a bit different. unashamedly geeky: you’ll need puzzling and some coding to solve the challenges. Fully remote for teams of 1-8ish; free to explore. Requires a computer, although you can explore on mobile/tablet. Originally it was free to play - I got a fair few plays off my HN post, now…

Oh I played this! I bought it to play with a friend over Discord and we had a real fun time, it was sort of the perfect niche (for us)

Personally I wish there were more of these. Having the one was nice but it's hard to play with another person when you already know the solution. And it's just fun to play more puzzles with the same friend.

Thanks for making it :3!

Re: Ask HN: What have you created that deserves a second chance on HN?

#292
post #175
post #5

https://flipcoords.com/ The web tool will switch the position of latitude and longitude in text. It's a common issue in GIS industry as there's no agreement which order is the correct one (and tools/software want one or the other). The initial Show HN dicussion derailed into which order is the correct one, second-guessing why the tool could be any useful to anybody and it went downhill (well, flagged) from there.

Not sure it's working. I keep hitting the flip button but nothing is happening.

Same

Re: Ask HN: What have you created that deserves a second chance on HN?

#293
https://github.com/firebuild/firebuild : A caching build accelerator like ccache, but for any compiler or random script.

There is a short intro: https://balintreczey.hu/blog/how-to-speed-up-your-next-build...

It did not get to the first page in the first round: https://news.ycombinator.com/item?id=34355759

Re: Ask HN: What have you created that deserves a second chance on HN?

#294
post #154

Pivotuner[0]: automatic real-time pure intonation and microtonal modulation This is an audio plugin which I've been working on over the past couple years, I've gotten input from some pretty high-profile artists like Jacob Collier! Finally released it publicly late last year. Pivotuner is a plugin which tunes MIDI data in pure intonation in real time. Besides enabling beautiful purely-tuned chords on keyboards, this a…

Wow - the Baader–Meinhof phenomenon must be real.

I just created my first song using automatic real-time pure intonation and uploaded it yesterday[0]. I used a plugin called Scale Breaker[1] that connects to MPE instruments in Ableton (used Wavetable for all the synths in the song since it's MPE enabled) and set the tuning to automatic Just Intonation (12T) with 5-limit symmetric aug 5th tuning. I edited all the bass notes to trigger the correct tuning for each chord so each note is automatically microtuned to be perfectly resonant.

I make House music and noticed that not many people have been experimenting using real-time just intonation in the genre so I gave it a go to see what it sounds like - it was pretty fun to make. I believe perfectly resonant music is going to be really big in the next few years now that these automatic tuning plugins are available.

Question: does your plugin work through modulating the notes using MPE? My understanding is that this method allows for more versatility.

[0]: https://open.spotify.com/track/73r7izAfNtiG20vzoN8mCz?si=104... [1]: https://isotonikstudios.com/product/scale-breaker/

Re: Ask HN: What have you created that deserves a second chance on HN?

#296

I made a programming puzzle game that got overwhelmingly positive reviews by the very few people who downloaded it: 42 five-star reviews over 45 total. I think that anyone who likes hard puzzles and spending many hours/days to solve some levels will enjoy it. Also, if one happens to be a programmer that struggles with recursion, I think the game might help with that regard, but being a programmer is not a requirement…

I added some screenshots as recommended. Thanks for your feedback.

Re: Ask HN: What have you created that deserves a second chance on HN?

#297

I made a programming puzzle game that got overwhelmingly positive reviews by the very few people who downloaded it: 42 five-star reviews over 45 total. I think that anyone who likes hard puzzles and spending many hours/days to solve some levels will enjoy it. Also, if one happens to be a programmer that struggles with recursion, I think the game might help with that regard, but being a programmer is not a requirement…

I only have android -- and from memory, android users are more into games.. Could you upload a "let's play" somewhere? it sounds interesting.

I will when I get some free time.

Re: Ask HN: What have you created that deserves a second chance on HN?

#298
https://uxwizz.com - Self-hosted analytics platform (like a self-hosted Hotjar + Google Analytics combined)

I initially made it for webmasters to use it, but it seems more popular within web agencies (to offer it to their own clients). In both cases, it at least achieves the goal of reducing data centralization and data sharing with 3rd parties.

Re: Ask HN: What have you created that deserves a second chance on HN?

#299
post #136

Earlier quoted context omitted.

What is blog spam in this context? Content farms?

Blogs that give the impression of honest reviews but are actually low quality content scraped from the product description. The purpose is to make money on the affiliate links when you buy their recommendations.

Got it, thanks.

Re: Ask HN: What have you created that deserves a second chance on HN?

#300

https://www.twitch.tv/watchmeforever - AI-generated (aside from the artwork) parody of '90s sitcoms, running forever (24/7/365). We worked on this w/ a very small team for the past four years, in-between our day jobs. When started, OpenAI didn't have an API, and Stable Diffusion definitely wasn't a thing, so we had to come up with novel methods to thread cohesive content together. Most of the "creative" details e.g.,…

This is really cool. Are the dialogue, etc. generated in advance or is it all being generated live for every scene?
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