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Realistic computer-generated handwriting

calligrapher.ai

181–190 of 247 posts

Re: Realistic computer-generated handwriting

#183

If you put an asterisk between two words, it really confuses it. Really neat app! I like the differences in outcomes each time.

I get some pretty wild output from symbols in general. For example try something like "@#$_*" and it's hard to recognize anything, especially run-to-run. Very neat app in any case, but I will admit I'm a bit memorized by what happens to symbols.

Re: Realistic computer-generated handwriting

#185
post #114

For fun: max speed, max legibility, style 2, sentence "My first name is: bla bla bla bla bla bla bla bla", stroke width doesn't matter. It may take a few tries but at some point, you may get some weird results (about 1/4 time for me). It may happen with other settings, but these work well for me.

lol it's me signing a credit card reader

Re: Realistic computer-generated handwriting

#186

This is incredibly cool. And it definitely feels like something the creator could (and should?) make money off of. Limit free usage to medium-resolution bitmaps and a subset of styles, but make paid downloads available for high-resolution SVG's and a wider variety of styles. I can also imagine there's a market for ersatz "handwritten notes" from companies that genuinely appear to be handwritten, rather than using a h…

market for ersatz "handwritten notes"

Yes, this is already A Thing in marketing, though as you say it currently uses fonts & printing. I hate it and am biased negatively against any company that does this, because their marketing materials lied o me by pretending to be a personal communication, to get my attention for their mass-produced marketing message.

And it definitely feels like something the creator could (and should?) make money off of.

No way! It should be reverse-engineered and reproduced so that nobody can make money by gatekeeping it. If we can automate the production of handwriting, we must be able to automate the production of automated handwriting generators.

Re: Realistic computer-generated handwriting

#187
post #114

For fun: max speed, max legibility, style 2, sentence "My first name is: bla bla bla bla bla bla bla bla", stroke width doesn't matter. It may take a few tries but at some point, you may get some weird results (about 1/4 time for me). It may happen with other settings, but these work well for me.

I went minimum speed, max legibility of "A quick brown fox jumps over the lazy dog" and it gives me "A quick brown foxeeeeeeeeeeeeeeejumps..."

Re: Realistic computer-generated handwriting

#188

Combine this with ChatGPT and a Pen Plotter and you can offer heartfelt hand-written letters as a service. (That are neither handwritten, nor heartfelt, but people won't notice, or care.)

but people won't notice, or care.

Most people, yes. A few will definitely notice and care. Faking this stuff is the fast way to get on my shit list, though I realize I'm in a minority here. I am very pro AI in general, but I am extremely anti-deception. If you send me a 'hand-written note' that really wasn't, why would I trust you about anything else?

Re: Realistic computer-generated handwriting

#189
As other people have mentioned, this seems pretty limited and does look like it struggles a lot with "uncommon" situations. Doesn't look like it handles stuff like line wrapping either, although maybe that could be a separate step.

Still, incredibly fun to play with, and something I could easily imagine being useful at least for small projects if it was generalized just a little bit more and trained on more diverse datasets. Really cool project.

I really like that you can play with speed using (roughly) the same style/legibility settings; it would be interesting to be able to simulate handwriting for a single "character" and subtly convey information visually about what state of mind the person was in whenever they were writing.

Re: Realistic computer-generated handwriting

#190
post #102

I created this cursive handwriting OTF font that you can test in a browser (or any other program): https://certik.github.io/slabikar-otf/ It correctly connects letters and it can do Czech and Slovak accents. It is based on a Metafont source (to be used in TeX) from Petr Olšák, I wrote Python code that reproduces Metafont's Bezier curves algorithm, generates curves as SVG, then calls Inkscape to convert the curve to i…

Would you mind if I tried to convert it into a single line opentype-SVG font for plotters?

Please go ahead, that would be great. The output of this script: https://github.com/certik/slabikar-otf/blob/dce9fc9e575f7d6e... creates a single line SVG. The other scripts then feed it to Inkscape and read it back as outline, so you would skip this step. You can then use this script: https://github.com/certik/slabikar-otf/blob/dce9fc9e575f7d6e... to convert to glif and the rest of the pipeline to build the font. I think I implemented single line fonts in glif.py, but if not, it shouldn't be hard to implement. If you are interested in collaborating on this, please let me know, we can add it as another job at the CI to test this mode.

Do you have a plotter? Send some videos and photos once you get it working!

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