Earlier quoted context omitted.
I actually am from the box/manual generation and never heard it called 'feelies'.. I remember to register some games i would have to look up charts or keys in the manual, or on page numbers
IIRC 'feelies' was a term coined at Infocom by Brian Moriarty for the extra gewgaws that wound up in the boxes. I don't think the term was used much elsewhere in the industry, even though it did become part of the general gamer vernacular at the time.
Ask HN: Great text based games to play?
151–160 of 161 posts
Re: Ask HN: Great text based games to play?
#152Apart from IF, I still sorely miss playing MUDs from when I was younger. Some of the worlds created by amateur writers were truly magical. Something I haven't ever quite got the same feeling from any graphical MMO.
Re: Ask HN: Great text based games to play?
#153Earlier quoted context omitted.
Counterfeit Monkey is great writing: To review, we're Alexandra now. I was Alex, before the synthesis. You were... >I don't know ...oh boy. Okay. Okay. I need you on form here. This is going to be hard if you don't remember being Andra. Not panicking. As far as I can tell, the operation was a success. We're meant to be one person now, unrecognizable to anyone who knew us before. hehe
Counterfeit Monkey is my all-time favorite. I like it so much, I made a mobile-friendly demo: https://memalign.github.io/m/counterfeitmonkey/index.html
Re: Ask HN: Great text based games to play?
#154Does this count?
Re: Ask HN: Great text based games to play?
#155Look for MUDs and MOOs[1] I've liked and played in the past a lot of these text based role playing games, especially when I was on a shittier dial up connection or remote satellite connections. I liked Aardwolf and Realms of Despair the most. I've played the IRE games like Achaea and Aetolia way too much. While those two definitely have a great lore and many active players, I have always loathed IREs pay to win "cred…
I would never recommend an Iron Realms game to someone for a couple of reasons. One being the pay to win aspects where players who pay real money to buy items get major advantages. Another being the amount of grinding required to level up. I'd recommend Akanbar instead. It has no pay to win features. Balance based real time combat loosely based on the old Avalon game (Achaea did not invent balance based mud combat, i…
Re: Ask HN: Great text based games to play?
#156Earlier quoted context omitted.
Counterfeit Monkey is my all-time favorite. I like it so much, I made a mobile-friendly demo: https://memalign.github.io/m/counterfeitmonkey/index.html
Nicely done! What are all those trees on the right? https://ibb.co/kSG36JX Some sort of game map?
Re: Ask HN: Great text based games to play?
#157Earlier quoted context omitted.
It is online and still quite active! Drop into the discord and say hello. I spent many of my formative years on wotmud.
Is Trill still sitting at the Keep well, refusing to be useful?
Re: Ask HN: Great text based games to play?
#158Don't click. https://kittensgame.com I take absolutely no responsibility for the consequences of clicking this link. Remember: Praise the sun, and Zebras hate you for no reason.
Re: Ask HN: Great text based games to play?
#159Earlier quoted context omitted.
Very sadly, TMS was shifted to an archive-only format a short while ago. End of an era. It looks like Mud Connect is dead, too. Not sure there are any aggregators still standing? :/
https://www.mudverse.com/ is actively maintained.
Re: Ask HN: Great text based games to play?
#160If you're a fan of Tolkien, check out MUME (Multi-user Middle Earth), a MUD that's been online since 1990: https://mume.org/ Its unofficial community site is http://elvenrunes.com/ which has hosted forums and player-submitted "logs" (text logs of PvP fights) for over 20 years.
My internet/pc were never enough to run games but good enough to run a t2t client.
brings me back