Infocom adventure games are some of the grand-daddy's of text adventures. Zork is by far the most well known, but also pretty infamous are Hitchhiker's Guide to the Galaxy, Leather Godesses' of Phobos and A Mind Forever Voyaging. As a warm-up, I'd recommend Moonmist. It's a mystery game listed as a "Beginner" game, and is great for introducing elements of the Infocom system. The feelies are available to view here: ht…
Ask HN: Great text based games to play?
91–100 of 161 posts
Re: Ask HN: Great text based games to play?
#92Don't click. https://kittensgame.com I take absolutely no responsibility for the consequences of clicking this link. Remember: Praise the sun, and Zebras hate you for no reason.
Re: Ask HN: Great text based games to play?
#93I would say it has the best qualities of many text games and MUDs with less of the weaknesses of its rivals.
Re: Ask HN: Great text based games to play?
#94Spider and Web, https://eblong.com/zarf/zweb/tangle/ Without giving anything away: It does something brilliant that wouldn't be possible in any other storytelling medium.
Re: Ask HN: Great text based games to play?
#95I help run the Interactive Fiction Database. https://ifdb.org/ I think that our list of games ranked by review scores is certainly the finest repository of extraordinary text-based games in the world. https://ifdb.org/search?browse Every game on that list is fantastic. For your reading convenience, the top ten are: Counterfeit Monkey , Anchorhead , Superluminal Vagrant Twin , 80 Days , Hadean Lands , Lost Pig , The W…
To review, we're Alexandra now. I was Alex, before the synthesis. You were...
>I don't know
...oh boy. Okay. Okay. I need you on form here. This is going to be hard if you don't remember being Andra. Not panicking. As far as I can tell, the operation was a success. We're meant to be one person now, unrecognizable to anyone who knew us before.
heheRe: Ask HN: Great text based games to play?
#96I would say it has the best qualities of many text games and MUDs with less of the weaknesses of its rivals.
You don't need an emulator, you can play from the website, however it's usually advised to download a client to connect from (Mudlet, Cmud, Mushclient, TinTin) so that you can make use of triggers (copy and paste a line from the game into the client so that if that line comes up again your character will react automatically with a 'triggered' response) and aliases (shorten commands, make 'sh' sip health instead of typing it out everytime).
Re: Ask HN: Great text based games to play?
#97Earlier quoted context omitted.
> feelies This is a term we're going to have to explain to the younger generation: when games were shipped in boxes, those contained at minimum a disc and a printed manual, but some companies came up with gimmick items you could put in the box and "feel", to enhance your immersion in the game. I still have my Ultima 6 "moonstone" and cloth map somewhere.
They also sometimes included essentially proto-copy protection, e.g. you need this decoder wheel to solve some puzzle--which of course worked a lot better pre-Web. A lot of the original packaging could be rather unique generally but eventually they ended up standardizing for retail shelving.
Re: Ask HN: Great text based games to play?
#98tThe general term is "interactive fiction", and the ancestor is https://en.wikipedia.org/wiki/Colossal_Cave_Adventure : you can play it in a browser at https://rickadams.org/adventure/advent/ , and when you've tried it the source is small enough to just read through. More recently the scene converged on the programming language "inform" https://ganelson.github.io/inform-website/ - so Inform games are portable. They'r…
note that Willie Crowther was on the IMP team and probably wrote code related to: https://news.ycombinator.com/item?id=34165014
Re: Ask HN: Great text based games to play?
#99Look for MUDs and MOOs[1] I've liked and played in the past a lot of these text based role playing games, especially when I was on a shittier dial up connection or remote satellite connections. I liked Aardwolf and Realms of Despair the most. I've played the IRE games like Achaea and Aetolia way too much. While those two definitely have a great lore and many active players, I have always loathed IREs pay to win "cred…
One being the pay to win aspects where players who pay real money to buy items get major advantages.
Another being the amount of grinding required to level up.
I'd recommend Akanbar instead. It has no pay to win features. Balance based real time combat loosely based on the old Avalon game (Achaea did not invent balance based mud combat, it came from the now dead game 'Avalon') and you don't have to learn a coding language just to become competitive and partake effectively in the pvp if that's a part of the game you have interest in.
It sits in a sweet spot between complexity and simplicity and has a fun concept, well made guilds and a dedicated playerbase and admin.
Re: Ask HN: Great text based games to play?
#100My first computer game in the mid 80s was a text adventure game called “Hunt the Wumpus”, voted one of the top 100 games of all time. Wikipedia: https://en.m.wikipedia.org/wiki/Hunt_the_Wumpus Emulator: https://archive.org/details/Hunt_the_Wumpus_1977_Creative_Co...