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Ain't it funny how the knight moves?

funnyhowtheknightmoves.com

151–160 of 211 posts

Re: Ain't it funny how the knight moves?

#152
The design for this app is atrocious for anybody who has played online chess.

“This is a valid move. This is a valid move.”

reads rules.

“They couldn’t paint one measly Queen black? Exit”

You know if you know. The queen is white. I’m going to occupy the diagonal.

Re: Ain't it funny how the knight moves?

#153

I think the instructions should be: Move to the square indicated below the board without moving to a square the queen can capture and without capturing the queen. Once accomplished a new square will be indicated. Repeat until all possible squares are done.

Target square in middle of circle, don't get captured or capture.

Re: Ain't it funny how the knight moves?

#154

I think the instructions should be: Move to the square indicated below the board without moving to a square the queen can capture and without capturing the queen. Once accomplished a new square will be indicated. Repeat until all possible squares are done.

another hidden UX: clicking a square will move the knight there (if valid move). do not have to drag and drop.

Man, I was losing it on mobile since a) I didn't get that it tells you the next field below the board, then b) the labels in the squares are too low contrast to be visible on my phone, and c) 9 out of 10 times the browser would start scrolling instead of starting to drag the knight.

Re: Ain't it funny how the knight moves?

#155

Earlier quoted context omitted.

That is fun! It's interesting, the solution is presented here[1], but I'm pretty sure it's wrong (off by 19) due to not taking into account the possibility for the pawn to move two squares on its first move. [1] https://fivethirtyeight.com/features/can-you-survive-this-de...

That post says, > Note: If you counted the pawn moving forward two squares with its initial move as distinct from its moving two individual squares, then there are 160 paths. Feeling generous, I gave full credit for either approach.

I guess I didn't read far enough. Seems pretty obvious you'd need to count that as a separate path, to me the 141 answer is plain incorrect.

Re: Ain't it funny how the knight moves?

#157

Earlier quoted context omitted.

Well, it's the one thing the directions didn't actually say: The goal of the game. I'd be shocked if anyone went to that site and could figure out what to do.

The game tells you what square to move to.

You need to have /some/ experience playing chess to realize and understand chess notation.

And no, vague and indirect "move to every square in order" located separately from the chess notation is not good information. Also, no, tiny nomenclature for ants on the board is not good information.

Re: Ain't it funny how the knight moves?

#159
post #31

Earlier quoted context omitted.

Judging by this thread every single person did the same thing and became equally frustrated (myself included).

Well, it's the one thing the directions didn't actually say: The goal of the game. I'd be shocked if anyone went to that site and could figure out what to do.

Have to raise my hand then to shock you.. what else should the coordinate that is also indicated on the axes mean?

> to every square in order, right to left, top to bottom

Added to that immediately.

shrug But yeah as the title says, one realizes quickly that knight moves pretty strange so got bored after 5 targets and did something more exciting: wrote a Python script that prints me the moves from and to any coordinate (:

Re: Ain't it funny how the knight moves?

#160

I think the instructions should be: Move to the square indicated below the board without moving to a square the queen can capture and without capturing the queen. Once accomplished a new square will be indicated. Repeat until all possible squares are done.

I suppose you win the 10000 IQ award for being the only person on the website to realize?
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