Tryin' to make some front page hacker news.
Workin' on our knight moves.
101–110 of 211 posts
Tryin' to make some front page hacker news.
Workin' on our knight moves.
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How does that help you get to the indicated square?
I didn't actually realize the goal of the game was to do it all in order! The help text just says "Move the knight to every square, right to left, top to bottom."
I think the instructions should be: Move to the square indicated below the board without moving to a square the queen can capture and without capturing the queen. Once accomplished a new square will be indicated. Repeat until all possible squares are done.
Yeah I spent a lot of time trying to hit every square.
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Holy... is that what you're supposed to do?!? No wonder the bar wasn't growing even though I jumped to every possible square -.-
Judging by this thread every single person did the same thing and became equally frustrated (myself included).
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Or just put a target on each goal square in turn.
Yeah I don't think text instructions are even necessary here if you make enough visual suggestions.
For example, I read this as a variation of the knight's tour but was confused as to why they didn't highlight the visited squares. (Answer: it isn't a knight's tour since each square will be visited more than once.)
Another example, the description itself didn't quite make sense since it mentioned a sequence but didn't really say that certain squares must be skipped. (In retrospect, the answer is obvious. The queen makes certain squares invalid destinations, along with being invalid intermediate steps to that destination. But it won't be obvious to some people upon initially reading the instructions.)
Finally, the purpose of the square shown in the completion gauge isn't explained at all. Since it is not explained, I did not link it to the description of the goal.
I mapped out the structure of the board as a graph of which squares you can get to from which other squares. It's surprisingly stringy without all the squares forbidden by the queen placement. https://i.imgur.com/8OuQcu8.png
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They should highlight the target square in the board instead of only writing it in the "clock".
> should highlight the target square in the board instead of only writing it in the "clock". If it's a visualization exercise, they should not. Gaining intuition for notation is strangely enabling, particularly if you have an algebraic mind.
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something something programmer found dead in the shower
Maybe we were pushing the programmer a little too hard for changes if they felt compelled to continue working on their project while showering. (Remember folks: using a computer, or any other electric appliance, in the shower is a bad idea!)
(Much as I'm tempted to agree they were a bad idea, we're kind of past that point and it's sort of fine... A bad idea well-executed?)
The fact that it doesn't highlight where you've moved already makes it no fun. Edit: the directions weren't super clear. I see that you're actually supposed to go to every square in a specific order (first G8, then F8, E8, etc), not just visit them all in any order. That means you have to do a bunch of laborious trips around the queen to go to certain squares since you won't have enough room to maneuver directly ther…
I agree, but I wonder if it's on purpose. I found the repo[1] and it's very small readme says it's a "Chess visualization exercise" So I'm wondering if it's an extreme exercise in memorization to help you visualize games better. (I'm just talking out my butt here, I know nothing about chess puzzles) [1]: https://github.com/jairtrejo/knight-moves
It should definitely have some visual tutorial for people to understand how it works though.