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Ain't it funny how the knight moves?

funnyhowtheknightmoves.com

81–90 of 211 posts

Re: Ain't it funny how the knight moves?

#81
post #31

Earlier quoted context omitted.

Holy... is that what you're supposed to do?!? No wonder the bar wasn't growing even though I jumped to every possible square -.-

Judging by this thread every single person did the same thing and became equally frustrated (myself included).

Well, it's the one thing the directions didn't actually say: The goal of the game. I'd be shocked if anyone went to that site and could figure out what to do.

Re: Ain't it funny how the knight moves?

#82

I think the instructions should be: Move to the square indicated below the board without moving to a square the queen can capture and without capturing the queen. Once accomplished a new square will be indicated. Repeat until all possible squares are done.

Holy... is that what you're supposed to do?!? No wonder the bar wasn't growing even though I jumped to every possible square -.-

I was thinking, dude I can just move the knight between the same two squares, this game is easy.

Re: Ain't it funny how the knight moves?

#83
post #79

I mapped out the structure of the board as a graph of which squares you can get to from which other squares. It's surprisingly stringy without all the squares forbidden by the queen placement. https://i.imgur.com/8OuQcu8.png

Was hoping someone had done this already, thanks.

Re: Ain't it funny how the knight moves?

#84
post #79

I mapped out the structure of the board as a graph of which squares you can get to from which other squares. It's surprisingly stringy without all the squares forbidden by the queen placement. https://i.imgur.com/8OuQcu8.png

Interestingly, you can hit all of the top 3 rows without going below the queen except for needing g4 to get to and from h6.

Re: Ain't it funny how the knight moves?

#85

Earlier quoted context omitted.

They should highlight the target square in the board instead of only writing it in the "clock".

> should highlight the target square in the board instead of only writing it in the "clock". If it's a visualization exercise, they should not. Gaining intuition for notation is strangely enabling, particularly if you have an algebraic mind.

yes, i have an algebraic mind, and I find it easy to visual where the squares are, and if you say "N-KP4", I'm Johnny-on-the-spot! now, what's this a-b-c stuff?

Re: Ain't it funny how the knight moves?

#86

I think the instructions should be: Move to the square indicated below the board without moving to a square the queen can capture and without capturing the queen. Once accomplished a new square will be indicated. Repeat until all possible squares are done.

Thank you! This was a really fun puzzle once I read your comment. It’s much appreciated!

Re: Ain't it funny how the knight moves?

#87
post #54
post #45

Earlier quoted context omitted.

A short note about how the coordinates work would also be helpful, or just highlight the target square, because not everyone knows chess notation by heart. I tried two different interpretations (both wrong) before finally resolving to google for it.

They are written on the board..?

I did not see those markings at all - nor did I see the label indicating the square to jump to, until quickthrower2's explanation cued me to look for it!

(I see now that the target-square notation is much more prominent if you stretch the window horizontally, but I habitually use portrait-mode windows, where it's very small.)

Re: Ain't it funny how the knight moves?

#88
post #79

I mapped out the structure of the board as a graph of which squares you can get to from which other squares. It's surprisingly stringy without all the squares forbidden by the queen placement. https://i.imgur.com/8OuQcu8.png

How did you do this? Or was this done manually?
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