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Wobbly clock

somethingorotherwhatever.com

31–40 of 209 posts

Re: Wobbly clock

#31
post #28

Impossible to read, unfortunately. It’s currently 3:55 here, but it looks like 2:55.

Yeah, this is design for the sake of design. A clock that has an ambiguous time readout really defeats the sole purpose of a clock - telling time.

Of course its design for the sake of design. I find it hard to imagine anybody inventing a "better clock". This is digital art and I like it.

Re: Wobbly clock

#32
post #28

Impossible to read, unfortunately. It’s currently 3:55 here, but it looks like 2:55.

Yeah, this is design for the sake of design. A clock that has an ambiguous time readout really defeats the sole purpose of a clock - telling time.

I’m pretty sure it is just intended to be a bit of fun.

Re: Wobbly clock

#37
post #14

Earlier quoted context omitted.

Even when I've got a front page article in the past on HN at like 150 votes I only got about 6000 views in a day. This one has like 10 likes so I doubt it's getting 10s of thousands in a minute. Can only imagine it's some severe rate limiting to push glitch.me users for some paid alternative.

When some of my submissions have hit the front page I got a lot more that 6K views in a day, although probably 10K in some minutes is an overestimate, possibly by a lot. Agreed that it's probably glitch.me pushing people to a paid option, but there's no real problem with that ... they are a business providing a service.

We love to see these sorts of projects running on Glitch with OR without a paid account!

We do have some default protections in place to prevent (even accidentally) problematic projects from taking too many shared resources.

We've temporarily removed those barriers for this project since it was getting such a big hug. It should stay up and be Remixable now.

disclaimer: I'm on the engineering team at Glitch.

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