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Wobbly clock

somethingorotherwhatever.com

11–20 of 209 posts

Re: Wobbly clock

#12
post #5

Wild to get a "This project has received too many requests, please try again later." message for what I assume is just a static page. Makes me make a note to self not to use glitch.me

glitch.me is clearly intended for small experiments, not for dealing with 10s of thousands of hits in just a few minutes. I'm getting the author to move it. Stand by ... OK, here: https://somethingorotherwhatever.com/wobble-clock/

it's back!

worth noting that anyone can remix the project :) https://glitch.com/edit/#!/wobble-clock

Re: Wobbly clock

#13
post #12

Earlier quoted context omitted.

glitch.me is clearly intended for small experiments, not for dealing with 10s of thousands of hits in just a few minutes. I'm getting the author to move it. Stand by ... OK, here: https://somethingorotherwhatever.com/wobble-clock/

it's back! worth noting that anyone can remix the project :) https://glitch.com/edit/#!/wobble-clock

As mentioned elsewhere, not my project.

Re: Wobbly clock

#14
post #5

Wild to get a "This project has received too many requests, please try again later." message for what I assume is just a static page. Makes me make a note to self not to use glitch.me

glitch.me is clearly intended for small experiments, not for dealing with 10s of thousands of hits in just a few minutes. I'm getting the author to move it. Stand by ... OK, here: https://somethingorotherwhatever.com/wobble-clock/

Even when I've got a front page article in the past on HN at like 150 votes I only got about 6000 views in a day. This one has like 10 likes so I doubt it's getting 10s of thousands in a minute. Can only imagine it's some severe rate limiting to push glitch.me users for some paid alternative.

Re: Wobbly clock

#15
When you refresh the page, the animation continues playing perfectly. That is a very nice touch which often gets overlooked! Well done!

Re: Wobbly clock

#16
post #14

Earlier quoted context omitted.

glitch.me is clearly intended for small experiments, not for dealing with 10s of thousands of hits in just a few minutes. I'm getting the author to move it. Stand by ... OK, here: https://somethingorotherwhatever.com/wobble-clock/

Even when I've got a front page article in the past on HN at like 150 votes I only got about 6000 views in a day. This one has like 10 likes so I doubt it's getting 10s of thousands in a minute. Can only imagine it's some severe rate limiting to push glitch.me users for some paid alternative.

When some of my submissions have hit the front page I got a lot more that 6K views in a day, although probably 10K in some minutes is an overestimate, possibly by a lot.

Agreed that it's probably glitch.me pushing people to a paid option, but there's no real problem with that ... they are a business providing a service.

Re: Wobbly clock

#20
Do hands release from the line they're on at the point of the next time increment being reached (meaning, by the time they hit the next line, they'll be late) or does it kindly release earlier, affording time for the hand to travel to and arrive at the next line in time for it to represent the current time?
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