Earlier quoted context omitted.
I don't know, I'd have thought the angle grinder - signature tool of the metalworker - is probably one of the most dangerous tools you'll find in the average DIYer's garage.
I imagine a circular saw with 1 inch teeth will do far more damage to human flesh than a grinding disc
Guerrilla guide to CNC machining, mold making, and resin casting (2015)
81–90 of 162 posts
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#82As somebody trying to get into mechanical engineering while living in a small urban apartment, this has been an incredible resource... not that I've made much progress along the lines it describes though. It's tough to plan a path toward growth in these skills without sustaining inordinate expenses at each step. I can't afford to become afflicted with Gear Acquisition Syndrome. I've come close to dropping huge sums o…
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#83Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#84Earlier quoted context omitted.
I was a mechanical engineer before I shifted to software development (so kind of the opposite of you) and I think you need actual, full on college level schooling to be a mechanical engineer in most cases. The stuff you're focusing on - basically manufacturing techniques - is a very small part of engineering in general. I didn't see any mention of CAD or FEA work, but even assuming you do know some of that or can acc…
Can I ask you a couple of questions? I am in a patricular situation, I'm a mathematician who does FEM and I think my training has been too abstract. My most recent work involves programming custom code in C++ for the study of buckling of thin shells (finite element method, continuum mechanics, differential geometry of shells, and all under the umbrella of functional analysis). Still the region I live in has virtually…
I went to a top tier school for MechE and Materials, and would recommend two intro books: Engineering Mechanics Statics by Meriam and Kriage and Shigley's Mechanical engineering Design in that order . If you fully understand the contents of these book, it probably puts you in the top 10% of mechanical engineering graduates.
For a broader education, you can read Fundamentals of Heat and Mass transfer by Incropera, DeWitt, Bergmann & Lavine as well as Fundamentals of Fluid Mechanics by Munson, Young & Okiishi.
Understanding these two books will probably as well will probably put you in the top 1% of grads.
If you have a strong background in mathematics, these mostly deal with applications of linear algebra and differentials, so the value is understanding the applications.
From there, you can branch out. If applicable, Ogata's Modern Control Engineering and Tongu's Principles of vibration
Most undergraduates dont really understand these due to the heavy application of Laplace and Fourier transforms, but are relevant if you want to build complex machines.
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#85As somebody trying to get into mechanical engineering while living in a small urban apartment, this has been an incredible resource... not that I've made much progress along the lines it describes though. It's tough to plan a path toward growth in these skills without sustaining inordinate expenses at each step. I can't afford to become afflicted with Gear Acquisition Syndrome. I've come close to dropping huge sums o…
I was a mechanical engineer before I shifted to software development (so kind of the opposite of you) and I think you need actual, full on college level schooling to be a mechanical engineer in most cases. The stuff you're focusing on - basically manufacturing techniques - is a very small part of engineering in general. I didn't see any mention of CAD or FEA work, but even assuming you do know some of that or can acc…
Can you give an example? Myself being a mechanical engineer who also turned to software development, the people I talk to from SW are used to dealing with large matrices and semi-complex math. Sure they don't know about modal analysis or Navier–Stokes equations, but the lack of a certain way of thinking I cannot recognize.
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#86As somebody trying to get into mechanical engineering while living in a small urban apartment, this has been an incredible resource... not that I've made much progress along the lines it describes though. It's tough to plan a path toward growth in these skills without sustaining inordinate expenses at each step. I can't afford to become afflicted with Gear Acquisition Syndrome. I've come close to dropping huge sums o…
I was a mechanical engineer before I shifted to software development (so kind of the opposite of you) and I think you need actual, full on college level schooling to be a mechanical engineer in most cases. The stuff you're focusing on - basically manufacturing techniques - is a very small part of engineering in general. I didn't see any mention of CAD or FEA work, but even assuming you do know some of that or can acc…
I'd say it depends whether the software engineer learned core computer science. That's maths heavy and teaches you equational reasoning, which similar to the skills used in solving systems of equations that govern physical systems.
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#87Earlier quoted context omitted.
I was a mechanical engineer before I shifted to software development (so kind of the opposite of you) and I think you need actual, full on college level schooling to be a mechanical engineer in most cases. The stuff you're focusing on - basically manufacturing techniques - is a very small part of engineering in general. I didn't see any mention of CAD or FEA work, but even assuming you do know some of that or can acc…
> The biggest difference I see between software developers and mechanical engineers is a way of thinking. I realize that sounds very woo, but it's very obvious to me and to other mechanical engineers I've spoken to. As a fellow trained ME, yes, it seems obvious to me as well. A good school and program will have you spending several years in intensive study and thought about the fundamentals and wider implications of…
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#88Earlier quoted context omitted.
I love your optimism, and would absolutely love to have this capability in a garage. But as someone who designs physical products (and deals with all of the manufacturing techniques you mentioned above on a regular basis) I can't say I agree. There's a huge amount of knowledge and skill required to make machined/cast/extruded metal components, and a very steep learning curve before someone can do so safely. Gamechang…
The problem is that once you start adding up the cost of the components to make a capable CNC mill, you get really close to the price of existing ones. Ball screws, good linear rails, etc. are no joke. Big heavy castings (cast iron or polymer concrete) are no joke. The most "disruptive" maker-style machine is the Tormach and it's not well liked.
[1] https://wiki.printnc.info/en/about
[2] https://openbuilds.com/builds/category-list
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#89Earlier quoted context omitted.
Another problem is that really good CAD software is expensive. I have used FreeCAD. Its instability frustrated me. Not very rewarding to work on a part that needs a moderately complex feature like a loft, only to find out that after adding the loft FC crashes every few minutes so the part is essentially impossible to edit further. SolveSpace is much more stable but it doesn't have those complex features at all. You c…
For FreeCAD, I recommend trying RealThunder's dev branch, which fixes its main topology issues. (They're working on merging but it's a big review). https://github.com/realthunder/FreeCAD/releases But setting that aside, rather than a philanthropic billionaire, I've long thought big companies like Ford / Boeing / Mitsubishi ought to pool together into some kind of consortium and buy out Dassault to open-source the cod…
Hallelujah! Does it fix all cases, or 70%, or...?
Re: Guerrilla guide to CNC machining, mold making, and resin casting (2015)
#90Earlier quoted context omitted.
Hey man, actual Mech-E here. Also general mechanical hobbyist and handyman; not just one of those CAD guys Just some quick things that may help you point you in the right direction. This is coming the "small scale hobbyist", not indusdrual profesional viewpoint: -getting better and making actual projects come to fruition is actually a lot like CS. A lot. Somebody can spend all their time reading CS theory, textbooks,…
Mech eng here as well. This advice is great. I work in a high tech firm, prototyping through in-house production. Stuff breaks and we fix it. We make prototypes with the wrong parts, the wrong tools. We do our design, send out parts for machining, and often end up fixing stuff by hand because of a design oversight (it happens, it's prototyping, not production).
I work in R&D in heavy mfg
I find when people outside the "handy" diciplines (factory operations, industrial setting eng, skilled trades), they think mfg and engineered components are much more elegant than they really are
Perhaps things like apple, F1, dyson and defence distort that view. They do make their products with "spaceship" technologies. But it's critical to understand they are the exception, not the norm... plus... the treasuries and workforce they can utilize to pull it off
It's hilarious how products like Yeti, cammelback, premium razors are just permutation of very simple products (not knocking them one bit and great marketing). x2 the quality of standard products for x4 the price (and often that's just fine)
Usually products start out a little jank just like software. Red bull and lululemon come to mind. Start small leveraging available things, start local markets, scale from there. Just like FB with Harvard students