Earlier quoted context omitted.
> You hire a ton of people for these projects but end up letting them all go when they realized those projects weren't going to pan out. Which is weird, because they're not especially difficult projects. OpenSea was built by like five people.
I agree with your sentiment and I think you would agree with this, just wanted to get it out there. I've seen teams of 10-15 people that do absolutely nothing. Have 10 meetings about specs but space them out over a year, so that by the time the next meeting happens, everyone forgets the entire context of the project... so you have to cover everything again. By the end of year, its gone absolutely no where due to 2-3…
I've worked at a company where at an individual level people were quite talented, moreso than competitors who did better than them .... but getting anything done required Y different meetings with X different teams, satisfying N different gatekeepers who just want to push their own product on you, avoid stepping on the toes of persons X,Y,Z, etc etc.
Company multiplied in size a few times over the course of a few years and had just no idea how to handle it.