I think we have been talking past each other to some extent. What you are defining as OOP is not what I think of as OOP. The concepts that you are referring to as valuable I agree with, I just think they are independent of OOP.
I have previously worked on very large C code bases (10m+ loc) that were well written. I haven’t worked with the Linux kernel, but the “SOLID Principles” and “modifiable and extensible subsystems” certainly were evident in these code bases. You claim that this form of programming came as a result of the study and practice of OOP, but I think this cannot be right. The ideas pre-date this. These code bases, pre-date this. Much of the literature from the 70s covered these topics.
I think what happened through the later 90s/early 2000s was that OOP was universally embraced, but without theoretical backing. C programmers picked up C++ (I was one), without really understanding, and the result was a mess. From there I think good practices were rediscovered, not invented. I don’t credit OOP for the good practices, although I don’t disagree that some truly new things have been learned.
However, I still have to deal with the poor practices within OOP. Developers inherit all the time for convenience. Rarely do they think in terms of interfaces/contracts at the modular level (why is this class public? *shrug* why isn’t this class sealed? *shrug*) It’s this sort of thing that makes me annoyed at OOP. To this day, developers still sometimes think of every class they write as being a “reusable” component, and this I lay at the feet of OOP.
Classes and Objects are sometimes useful. That’s what I think of as OOP, and that’s the bit that I don’t see as very valuable.