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Apple ][ game server

asciiexpress.net

51–53 of 53 posts

Re: Apple ][ game server

#51
post #43

Earlier quoted context omitted.

Excellent. Thanks. I added your video to the README page. Bummer HIFI didn't work for you. Try again with max volume or a different computer. It's not your Apple II.

Oh cool, thanks :) I tried from both my phone and my netbook and it started off loading (it recognized the game name) but then spit out an ERROR and stopped. I'll try a different laptop later.

I boosted the volume of the sound files from 50% to 75%, that should hopefully solve your problem (others have it too). Check in an hour or two for v0.5 to be up with the new audio files.

Thanks again for testing.

Re: Apple ][ game server

#52
post #11
post #6

Wow that is damn awesome. Although, no Ultima / Ultima II in the game list :( That was the first game I played on the Apple... (The Bards Tale would be another great one...)

The cassette loading method is going to limit this to games that fit entirely in RAM and never access their disk once loaded. That's going to rule out a lot of games. Obviously anything that needs more than one floppy, but even a lot of games that do fit on one side are still going to want to access the disk they came on. Nevertheless, awesome!

Would it not be possible to load a disk-writer program into ram, which prompts you to insert a blank disk, and then proceeds to buffer and write subsequent audio data onto the disk, such as a disk image?

Re: Apple ][ game server

#53
post #11

Earlier quoted context omitted.

The cassette loading method is going to limit this to games that fit entirely in RAM and never access their disk once loaded. That's going to rule out a lot of games. Obviously anything that needs more than one floppy, but even a lot of games that do fit on one side are still going to want to access the disk they came on. Nevertheless, awesome!

Would it not be possible to load a disk-writer program into ram, which prompts you to insert a blank disk, and then proceeds to buffer and write subsequent audio data onto the disk, such as a disk image?

Yes. Visit http://asciiexpress.net/diskserver. That is exactly what it does. It's in beta now. I plan to have 1000s of disk images soon.
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