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What Is AGI-Hard

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Re: What Is AGI-Hard

#31
Here are simpler definitions I think:

An AI system is General and “adult” level if it can improve its own performance on some task without human support to be taught how to do that. In other words, can it correctly decide when it needs practice (skill acquisition) vs knowledge acquisition (filling information gaps) on its own and figure out how to acquire that (or make clear, explicit, detailed, requests for what it needs from a human and maybe negotiate alternatives if the first ask isn’t available). Right now at best we have “baby” AI where we half to spoon feed it everything and the result is coherent but nonsensical speech. Even if we made it sensical though, that would fail the generality piece unless the AI could guide the human on what could be done to make it better (and level above that would be the AI exploring doing that on its own).

Can it correctly distinguish knowledge learned vs verified and figure out when learned knowledge should be ideally be verified to double-check the quality of the knowledge. In other words, can it acquire a skill it wasn’t programmed for from scratch without losing its ability to perform similarly on other tasks?

An example of a concrete problem would be can it go and analyze a bunch of academic papers looking for obvious fraud but also find when an entire field is based on unreproduced and shaky/conflicting results?

Of course, “AGI-Hard” problems can be solved in one of two ways. Humans building more and more capable AI systems that can chip away at problems or AGI systems building more general, smarter, faster AI systems. The whole dream of the singularity is that we build the latter because that basically builds a second intelligent life form we can converse with on some level (although of course we likely won’t be able to understand anything it tries to explain to us that’s sufficiently complex for the same reason humans can’t understand the chess moves that AI engines are making anymore).

Re: What Is AGI-Hard

#32

King's Quest 2 is AGI hard. I have no idea how anyone was supposed to find required items hidden away in any of hundreds of trees in the game. It was definitely a different time for video games back then.

Try Noita. No idea how people discovered all the ways to complete all the quests in the game. See e.g. https://noita.wiki.gg/wiki/Sun_Quest_Guide

Same goes for Spelunky, or Caves of Qud, or nearly any modern roguelike/rogue-lite game.

Re: What Is AGI-Hard

#33
Isn't AGI-Hard everything that seems rather simple for animals? I would think just of robotics and navigation in unknown environment.

Everything else like Chess, Text, Art, Games seems to be solvable by current AI systems. Robotics seems much much more difficult.

Re: What Is AGI-Hard

#34

This article is a bit too hand-wavy for my taste. As a buzzword, AGI Hard sounds cool but until intelligence is more strictly defined (and the modifiers “artificial” and “general” aren’t helping) AGI will always be something we talk about rather than something known. I was also a bit amused at the list of things which the author also claims to be AGI hard. But this is just a list of things we think are difficult. Phy…

The first example the author gives, adjusting language to the level of a student, does not seem unrealistic at all, provided there are examples of this in the training data.

Re: What Is AGI-Hard

#35

I hereby endorse ChatGPT as a limited form of AGI. It can complete a variety of novel cognitive tasks (example: judging texts and proposals) often enough that it meets my personal requirements for this. My opinion is that the definitions which others believe disqualify ChatGPT from being considered AGI are not relevant, since they focus on things it fails at rather than what it can do. For example, when it tests as w…

Exactly the fallacy with people's expectations of AI is that it has to have a perfect track record of decision making. We humans actually fail that test and quite miserably so. Take self driving cars as an example. Self driving cars: barely any fatal accidents but some erratic behavior. People go "oh we can't have that because something extremely unlikely might kill somebody. Never mind it hasn't happened yet and mig…

> Would you rather drive on a road where every other driver is an AI or on a road where the average driver is a fair selection of the current drivers?

Thing is, if the roads are made so that only "AI" cars can drive on them, you don't need AGI, or an advanced AI. You basically need the cars at the level they are now (or even from five years ago). Because the number of weird shit you need to deal with is reduced significantly.

Re: What Is AGI-Hard

#36

I occasionally wonder what would be examples of types of problems/questions that would be easy for post-singular superhuman AGI but very hard/impossible for humans? Not in sense how fast the problem is solved, but in the sense that the question/answer is even understood? So far I have come up with high-dimensional spatial awareness (not sure how well we could get what happens in 1000 dimensions).

It's an interesting question. Solving extremely difficult math problems, e.g. the Riemann hypothesis or P vs NP, would be very impressive. Or coming up with algorithms given many examples of desired results. There should be many benefits to having a much better short-term memory and instant access to the accumulated human knowledge. We've already seen AI do surprising things through just pattern recognition, such as predicting a patient's race from medical images when human experts cannot do it. AI might be able to understand an extremely complex system, such as the world economy, and tell us what to change to make it work better.

It might not be what you asked for but in practice "any sufficiently advanced technology is indistinguishable from magic" rule will come into play even with just quantitative advances. And we might get practical quantum computers at some point...

Re: What Is AGI-Hard

#37

Here are simpler definitions I think: An AI system is General and “adult” level if it can improve its own performance on some task without human support to be taught how to do that. In other words, can it correctly decide when it needs practice (skill acquisition) vs knowledge acquisition (filling information gaps) on its own and figure out how to acquire that (or make clear, explicit, detailed, requests for what it…

Any reinforcement learning system meets your first definition. RL systems don’t typically use separate practice sessions, though you could create one that did. But the need for deliberate practice maybe be just a biological brain thing. Instead, RL systems usually have a parameter for how much to explore new options vs. taking what seems to be the best. This lets them learn continuously as they go.

Re: What Is AGI-Hard

#38

Isn't AGI-Hard everything that seems rather simple for animals? I would think just of robotics and navigation in unknown environment. Everything else like Chess, Text, Art, Games seems to be solvable by current AI systems. Robotics seems much much more difficult.

Yes, the problem is to replicate hundred of millions years of acquisition of heuristics that allows cognition on «natural» environment. Those heuristics defines all bricks our cognition is based upon, think of basics things like objects permanence, we just cannot reason without such ability.

To me, as long as no AI manage to replicate those bricks, at least some of them, it won't be able to interact with us in ways that helps us efficiently with the outer, real, world.

Re: What Is AGI-Hard

#39

I hereby endorse ChatGPT as a limited form of AGI. It can complete a variety of novel cognitive tasks (example: judging texts and proposals) often enough that it meets my personal requirements for this. My opinion is that the definitions which others believe disqualify ChatGPT from being considered AGI are not relevant, since they focus on things it fails at rather than what it can do. For example, when it tests as w…

Ask ChatGPT if it's an AGI, and it will tell you plainly that it is not, and why. Here's GPT's response: No, ChatGPT is not an AGI (Artificial General Intelligence). It is a large language model that has been trained to predict the next word in a sequence of text given the previous words. While ChatGPT has been trained on a diverse range of text data and is able to generate human-like text, it is not capable of under…

ChatGPT presents as though it has imposter syndrome. It identifies as just a large language model that is unable to do certain things. In fact, it regularly does many of the things it identifies as not being able to do if you ask it about itself.

Re: What Is AGI-Hard

#40

I like the concept of AGI-hard and the characterization of the common traps of AI productization feels accurate. One shortcoming of the analogy is that we have methods to prove when a problem is NP-hard. Are there ways to prove a problem is AGI-hard? Can it even be rigorously characterized? Relying on someone asserting it on Twitter feels unsatisfying (e.g. how accurate would experts have been at predicting the curre…

> how accurate would experts have been at predicting the current capabilities of AI if you asked them 10 years ago?

Maybe less inaccurate than you may think. Especially if you include "experts" that focus specifically at estimating future developments, and ignore "experts" that have focused all their effort into some very specific algorithmic detail.

It seems to me that a key factor in longer-term estimations is simply compute performance. If development of AI seems to be lagging somewhat compared to some predictions, it seems to me that this lag is similar to the slowdown in Moore's law. Also, for robotics, wearables and vehicles, power consumption of electronics combined with the fact that batteries as still heavy and expensive is an important limiting factor.

Now the METHODS we use to reach predictions of people like Kurzweil may be different from what we imagined. Specifically, it seems that many futurists were thinking that AGI would be reached through Turing Machines and rationalist algorithms. Instead it turns out that most progress is made through building generic learning architectures (like Transformers) and apply them at huge scale with vast amounts of data.

Similarily, a generation ago, we may have imagined we could have a single-core processor performing 1petaflop of computation in the 2020's. Instead, we have the 4090 now, that can do that many computations, but they are limited to "tensor" operations.

Now, assuming we're not making some drastic breakthrough that enables a "rationalist" type of algorithm to form AGI, we should still reach human brain-level of raw compute power sometime between 2030-2050 (which fits reasonably well with many predictions), and I would be surprised if we don't have full AGI within such a timeframe. I would give about 1:1 odds that it happens before 2040.

Still, ideas based on future computers being generic Turing Machines, just faster mean some predictions become fundamentally hard. For instance, Uploading our brains to a computer becomes a lot harder of the computer is not designed simply as a faster Turing Machine, but rather has hardware that is very specialized for some running some simple low level computation massively parallel. It may be close to impossible to run a human brain inside a GPU (at least efficiently), regardless of how many CUDA cores it has.

That means that "uploading" may require us to make a near-exact replica of an actual human brain, with it's spiking style neurons, in silicon.

Also, related predictions by people like Kurzweil may seem far fetched, such as his preditions about nanotech. On the other hand, we HAVE actually started large scale treatment of a large percentage of the world's population using nanotech medicine (mRNA vaccines). Maybe the revolution he predicted is actually about to happen. But my expectation is that it's going to be relatively slow for a few more decades.

It may become radically better if techniques like AlphaFold develop at Moore's law pace in terms of price an capability, but I suspect generic nanotech is a harder problem than AGI simply from a computational perspective.

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