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Meta Quest Pro – Bad AR Passthrough

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Re: Meta Quest Pro – Bad AR Passthrough

#3
On mobile, so I can’t properly view/appreciate the detail-shots, but this is exactly the kind of post I’ve been waiting to see written covering the Quest Pro.

I tried the Quest 2 last year mostly out of curiosity for the use cases that Meta themselves would go on to push as the primary focuses of the Quest Pro; VR productivity and virtual monitors. I was left drastically underwhelmed at the time with the resolution and viewing experience from the Quest 2 (among other things), and after hearing that the Pro wouldn’t have much of an upgrade in that department I was really curious what actual productivity focused power users would think of it.

This blog/series of posts looks to be just that, and I’ve added it to my feed reader for the rest of the series!

Re: Meta Quest Pro – Bad AR Passthrough

#5
My Quest 2 is 99% used to play 5 on 5 Onward VR. To all you Onward PC users, my apologies. I thought I was done with video games but it's fantastic. The experience reminds of showing up to public basketball courts during the summer. You get on a team with some random people. Sometimes you're the best on the court, sometimes you're the worst. By I love the Quest 2 and would replace it if my got broken simply to keep playing Onward.

Re: Meta Quest Pro – Bad AR Passthrough

#7

On mobile, so I can’t properly view/appreciate the detail-shots, but this is exactly the kind of post I’ve been waiting to see written covering the Quest Pro. I tried the Quest 2 last year mostly out of curiosity for the use cases that Meta themselves would go on to push as the primary focuses of the Quest Pro; VR productivity and virtual monitors. I was left drastically underwhelmed at the time with the resolution a…

If you’re interested in virtual monitors, and willing to be a bit ahem bleeding edge, try the NReal Air. They’re no replacement for a high quality 34” curved monitor but come kinda close to a nice 25” 1080p monitor IME.

They suffer the same issues as other VR solutions (focusing on fine text can be hard, it shakes on your head, etc). But unlike the Quest, you can set it to “Aircast” mode which basically replaces an VR/AR experience and turns the headset into a true “head mounted monitor” - which is different than their special software. I tried it with their virtual monitor software, and it’s unusable. If you move your head, it refreshes the monitor you’re viewing at like 2fps so it’s super jerky and not smooth.

It’s not good enough to replace a real stationary monitor for me yet, but it’s probably good enough for someone constantly on the go, or for airplane usage (extra privacy). They’re also far more comfortable than a Quest since they don’t have batteries or a processor built in.

I want to add that I think they shake more than the quest because you can’t strap it in tightly like you can with a quest and a hard strap

Re: Meta Quest Pro – Bad AR Passthrough

#8
post #6

The passthrough isn't supposed to be able to read an eye chart. The actual displayed screens look very good though.

You're not supposed to be able to see well through the device?

It’s meant to be good enough to see someone walk up to you or not hit something like a dog underfoot. Maybe find a keyboard key instead of only touch type. It’s not meant to be as clear as your glasses so you can drive or take a vision test.

Re: Meta Quest Pro – Bad AR Passthrough

#9
post #6

The passthrough isn't supposed to be able to read an eye chart. The actual displayed screens look very good though.

You're not supposed to be able to see well through the device?

Well, I'm sure in future versions it will be a lot better. But my experience with my Meta Quest Pro is that it's more for getting a vague idea of your surroundings than just interacting with them.

For me, the only time I've seen it pop up is when I step out of my "zone". Rather than just flashing red, I get a vague understanding of where I'm standing and who's nearby. I've never had a problem with it at all, even though I acknowledge the picture isn't particularly great.

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