It took me an embarrassing amount of time to fully grok what object oriented programming really means. It's one thing to have someone tell you what an object is, but it's another thing entirely to build a fully object oriented system. I remember what made it click: I was designing an animation system, which had a bunch of different interdependent moving parts. Once I started treating each part like an object and lett…
It feels like something used an awful lot in ways that don't really add any value. But again, it must just be my lack of understanding. Maybe one of these days it'll click in.