Shed Skin restricted-Python-to-C++-compiler 0.9.6
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Re: Shed Skin restricted-Python-to-C++-compiler 0.9.6
#2I have just released version 0.9.6 of Shed Skin, a restricted-Python-to-C++ compiler. The highlight of this release is the migration to Python 3.
For more information about the release:
http://blogfarts.blogspot.com/2022/12/shed-skin-restricted-p...
Project homepage:
Re: Shed Skin restricted-Python-to-C++-compiler 0.9.6
#3I saw the restrictions and thought it wasn't going to be all that useable in its current form. Then I saw the c64 emulator in the samples. Not nearly as limited as I was thinking. This is a really good project.
Re: Shed Skin restricted-Python-to-C++-compiler 0.9.6
#4It's also worth noting that although some restrictions are definitive (like the one to prevent changing the type of a variable after it has been defined), others, (like the one restricting the current use of `f-strings`) are merely due to the state of the implementation.
Re: Shed Skin restricted-Python-to-C++-compiler 0.9.6
#5It's also worth noting that although some restrictions are definitive (like the one to prevent changing the type of a variable after it has been defined), others, (like the one restricting the current use of `f-strings`) are merely due to the state of the implementation.
it will always be a game of catching up with new features, but at least we are over the major hurdle now of migrating to python 3.. :)