Live data from Hacker News

Stable Diffusion macOS native app

github.com

31–40 of 94 posts

Re: Stable Diffusion macOS native app

#31
post #15
post #5

What's the difference between this and the Diffusion bee? The DB project has not been updated in a while.

As far as I can tell, the advantages of Gauss are that it runs Apple's more efficient ml-stable-diffusion engine, and that the GUI is better. The disadvantage is that you (currently) have to build it yourself in a multi-step compiling process that involves "goo".

https://apps.apple.com/gb/app/ai-photo/id6444911377?mt=12

i’m using this one. pretty good so far. same use of efficient apple stable diff engine.

as well as this monster on mobile:

https://apps.apple.com/gb/app/draw-things-ai-generation/id64...

Re: Stable Diffusion macOS native app

#32
post #27

[flagged]

AI art is, in my opinion, an accessory to thievery, and only if the dataset and model that produced it was trained on copyrighted work. I would've preferred if they had had a sign-up/opt-in phase, or just using open license and public domain pictures. But the damage has been done and they sure as hell aren't going to revert any of the changes.

Re: Stable Diffusion macOS native app

#34
post #9

Does SwiftUI really count as native on the Mac? My experience is that Apple has not invested enough for that to be true. Apple is Apple, so when they say jump, developers jump. But if any other company tried pulling what they’re pulling with SwiftUI, they’d be getting a swift kick in the behind by their dev community. It feels like their UWP moment; nice idea, bad execution. This isn’t to criticize the project; I lik…

UWP failed and continues to fail because Microsoft themselves are not invested into it.

Most of the apps that come out of Microsoft use something else. Eg: Vscode, Teams etc, Office etc.

It’s not the case with Apple at least from what I can see publicly. Not an Apple fanboy by any stretch.

But I’ve been burned by Microsoft when they introduced Silverlight as the platform for developing Windows Phone 7 apps. Only to deprecate it in Windows Phone 8. A lot of developers were not happy at that time.

Re: Stable Diffusion macOS native app

#37
post #33

Earlier quoted context omitted.

Let's assume it is. And? I'm still going to use it. And so will everyone else.

Until law makers catch up, which is a long time if there's no other negative than that some artists need to up their game or find another job.

Why would law regulate how art is made? Should they ban photoshop also?

Re: Stable Diffusion macOS native app

#39

Interesting UI, and great that's it's open-sourced! M1 Mac owners should also check out the iPad version of Draw Things, which has a large number of features and is in very active development: https://apps.apple.com/us/app/draw-things-ai-generation/id64... Be aware that there is a bug in macOS 13.2b1 that makes Draw Things unusable on that version of macOS. Hopefully Apple will fix that soon.

be advised that it’s quite slow on an ipad if it doesn’t have an m1. it was faster on my iphone 14pro than on my ipad mini :|

Re: Stable Diffusion macOS native app

#40

Interesting UI, and great that's it's open-sourced! M1 Mac owners should also check out the iPad version of Draw Things, which has a large number of features and is in very active development: https://apps.apple.com/us/app/draw-things-ai-generation/id64... Be aware that there is a bug in macOS 13.2b1 that makes Draw Things unusable on that version of macOS. Hopefully Apple will fix that soon.

In my opinion Draw Things is the best stable diffusion app currently available for macOS/iOS. It's free, it is available in the App Store, it manages downloading models and weights, it supports a wide selection of popular models as well as custom weights, and it supports inpainting, text2image, and image2image. It has some oddities: it uses a sqlite database to store generated images rather than the more traditional…

Appears to be https://twitter.com/drawthingsapp
Post reply on HN