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Stable Diffusion macOS native app

github.com

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Re: Stable Diffusion macOS native app

#2
I appreciate the user-focus move of displaying the CFG as a slider, but its a fine-grained value. That makes the app unable to replicate a specific render shared online. I suppose this is a tradeoff :) I just wish there was a common UI element that combined a slider and value display...

Also, would be nice to share some binaries on GitHub!

Re: Stable Diffusion macOS native app

#3
post #2

I appreciate the user-focus move of displaying the CFG as a slider, but its a fine-grained value. That makes the app unable to replicate a specific render shared online. I suppose this is a tradeoff :) I just wish there was a common UI element that combined a slider and value display... Also, would be nice to share some binaries on GitHub!

Have you tried diffusionbee? It's not fully native but it does let you replicate prompts.

Re: Stable Diffusion macOS native app

#9
Does SwiftUI really count as native on the Mac? My experience is that Apple has not invested enough for that to be true. Apple is Apple, so when they say jump, developers jump. But if any other company tried pulling what they’re pulling with SwiftUI, they’d be getting a swift kick in the behind by their dev community. It feels like their UWP moment; nice idea, bad execution.

This isn’t to criticize the project; I like and want to see more native Mac software, I just feel very disappointed with Apple’s leadership in this area. A native Mac app should almost automatically be without a doubt better than the Electron version, but at least with SwiftUI that isn’t happening.

Regardless, inconsistencies between AppKit on Mac and SwiftUI on Mac are enough to make it not native, IMO.

Kudos to the author for taking advantage of CoreML, one of the areas where native software shines on Apple platforms.

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