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The Psychedelic Inspiration for Hypercard (2018)

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Re: The Psychedelic Inspiration for Hypercard (2018)

#5
post #3

A huge difference between HC and the web browser: almost anyone would make a HC stack, creating on the web is largely unavailable for most folks. HC was about creating not browsing.

Hypercard was for the tech-savvy few who could actually figure out how to use it

Re: The Psychedelic Inspiration for Hypercard (2018)

#6
post #3

A huge difference between HC and the web browser: almost anyone would make a HC stack, creating on the web is largely unavailable for most folks. HC was about creating not browsing.

I’m a self taught programmer, mostly for web targets. Granted my attempt to learn HyperCard began earlier and I had less tenacity in my attempt, but I found it utterly impenetrable. I learned to build for the web with View Source. Granted it’s harder to do that these days, with many assets being built and minified. But the documentation is worlds better than it was then, and the APIs are a hell of a lot more accessible to humans and vastly more reliably available.

It’s why I recommend anyone wanting to get into web dev start with vanilla everything unless they have very specific interest in certain technologies otherwise. Web dev is eminently learnable!

Maybe I’d feel the same way going back to HyperCard later in life, but it felt like an utter black box to me at the time.

Re: The Psychedelic Inspiration for Hypercard (2018)

#7
post #3

A huge difference between HC and the web browser: almost anyone would make a HC stack, creating on the web is largely unavailable for most folks. HC was about creating not browsing.

> HC was about creating not browsing.

Let us not forget that the very first web browsers had an edit button.

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