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Pico8 Music Synthesizer

johanpeitz.itch.io

41–50 of 55 posts

Re: Pico8 Music Synthesizer

#41

Earlier quoted context omitted.

Yay yeah he is! I remember playing Icy Tower for hours! [1]. Love his game designs and aesthetics. If I get it right, I first came in contact with his work when I was learning allegro [2], but TBH I'm not sure now. I think he used to use allegro in some of his games! 1: https://en.wikipedia.org/wiki/Icy_Tower 2: https://www.allegro.cc/

Aw thanks! Yes, allegro was my first foray in to making games in c. Used it extensively 98-02 iirc. :)

I spent countless hours on Icy Tower and Operation Spacehog. Thanks for those. :)

I'll also have to admit I stole a sprite or two from Spacehog for my own little horizontal space shooter as a teenager, hehe...

Re: Pico8 Music Synthesizer

#43

Earlier quoted context omitted.

Aw thanks! Yes, allegro was my first foray in to making games in c. Used it extensively 98-02 iirc. :)

I spent countless hours on Icy Tower and Operation Spacehog. Thanks for those. :) I'll also have to admit I stole a sprite or two from Spacehog for my own little horizontal space shooter as a teenager, hehe...

Haha, youre welcome. Hope you put the sprites to good use!

Re: Pico8 Music Synthesizer

#44

Earlier quoted context omitted.

I spent countless hours on Icy Tower and Operation Spacehog. Thanks for those. :) I'll also have to admit I stole a sprite or two from Spacehog for my own little horizontal space shooter as a teenager, hehe...

Haha, youre welcome. Hope you put the sprites to good use!

I had a tendency to not finish most games I started, as my approach to game development was rather unstructured. This was one of those unfinished games. Looking at it 16 years later, it's quite a few sprites that I copied :D https://sagagames.de/bilder/screenshots/fruit4.png I wasn't very graphically inclined, so most of the graphics in that screenshot were actually lifted from a handful of games (which were mentioned in the credits of course). At least the spaceships and enemies I drew myself (which shows)... The screenshot shows a randomly generated endless level. I started building a level editor but that was the point where I stopped developing that game.

So, not sure I put it to good use. But it was a lot of fun. :)

Re: Pico8 Music Synthesizer

#46
This is such a backward way to make music. Sorry to be critical but the point of musical software is to help the musician, and not hinder him with complications

For example take a look at ableton live, it changed the music panorama worldwide because even a 12 year old kid from united kingdom can create grime music with it

It's not pixelated, like yours.

Re: Pico8 Music Synthesizer

#47

This is such a backward way to make music. Sorry to be critical but the point of musical software is to help the musician, and not hinder him with complications For example take a look at ableton live, it changed the music panorama worldwide because even a 12 year old kid from united kingdom can create grime music with it It's not pixelated, like yours.

Not everything has to be simpler/better/faster/easier.

Music makers/artists need constrains/influences and some times to mix things up by taking a harder/weird approach.

Re: Pico8 Music Synthesizer

#48

This is such a backward way to make music. Sorry to be critical but the point of musical software is to help the musician, and not hinder him with complications For example take a look at ableton live, it changed the music panorama worldwide because even a 12 year old kid from united kingdom can create grime music with it It's not pixelated, like yours.

I suspect a free modular synth app developed for an 8-bit fantasy console is not really aiming to replace a $500 professional DAW.

Re: Pico8 Music Synthesizer

#49

What's up with the difference in name? Program seems to be called picoSYNTH not pico8? Pico8 if meant to be like perculate is actually a nice pun for modular style synthizers.

Pico8 is a platform for game development, it emulates a fictional 8 bit console with era-typical limitations on memory, display resolution and colors, etc...

Ah that's ashame for the indy dev that they promoted the platform in the link and not the actual application.

Re: Pico8 Music Synthesizer

#50

Earlier quoted context omitted.

Haha, youre welcome. Hope you put the sprites to good use!

I had a tendency to not finish most games I started, as my approach to game development was rather unstructured. This was one of those unfinished games. Looking at it 16 years later, it's quite a few sprites that I copied :D https://sagagames.de/bilder/screenshots/fruit4.png I wasn't very graphically inclined, so most of the graphics in that screenshot were actually lifted from a handful of games (which were mentione…

Who knows, your game may become the next internet sensation haha [1].

1: https://www.youtube.com/watch?v=8N5hgp0SMwM

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