Google famously tried allowing app keepalives to be synchronised... The scheduler allowed a wakeup in 'approximately' X minutes, and the OS would wake up and run all apps callbacks at once. If any app needed a wakeup at a precise time, then other callbacks at nearby approximate times would be run at the same time too.
Overall, the thought was that wakeups are expensive, wakeups that involve the network are particularly expensive, so might as well run them all at once (they tend not to be CPU bound - often much of the wakeup handler is spent waiting for the network to connect and send a packet or an ack to arrive back).
This turned out to be a very very bad idea. All it takes is some app to have a 'wake up exactly on the hour', and now all other app callbacks will also run exactly on the hour. End result: Mobile networks get 10 million phones all waking up within a few milliseconds of one another, and everyone wanting to connect, and the whole mobile network fails because it was never designed to have 10 million phones all trying to connect within a few milliseconds.
That idea was scrapped.