Live data from Hacker News

Ask HN: Those with money-making side projects,how did you come up with the idea?

news.ycombinator.com

211–219 of 219 posts

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#211

https://neocities.org I was looking at my old personal web sites after working on a different startup and really felt sad about how gross social media was getting, and how money focused the web was becoming. I wanted to see creative and interesting personal websites again outside of the context of a museum. So I coded up a prototype and, turns out I wasn't the only one interested in that. HN readers did the first boo…

Wow, you did neocities? That's become a genuine social fixture in many ways in a number of the circles I'm in.

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#212
post #204

One of the biggest mistakes people make when thinking about making money with a side project is to think it has to be a revolutionary, game changing product to make money. Most people cannot fathom how much money is being spent online every minute (it's about $10.4M per minute just on ecommerce alone). You barely have to dip your pinky finger into that stream to make a living.

That's an interesting observation. Did it work for you?

LOL. Yeah, it worked.

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#213

I built very simple tool in an industry that I wanted to be part of and was surprised to find that a few people wanted to pay for it. I mean very basic - done in three days. A few months improving that and soaking up everything I could find (newsletters/press/blogs) led me to noticing a larger opportunity in the same industry so I built that and now it supports me full-time. So I would advise picking an industry or n…

Do you have any more specific tips on doing this approach? This is exactly the kind of path I want to take!

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#214
post #213

I built very simple tool in an industry that I wanted to be part of and was surprised to find that a few people wanted to pay for it. I mean very basic - done in three days. A few months improving that and soaking up everything I could find (newsletters/press/blogs) led me to noticing a larger opportunity in the same industry so I built that and now it supports me full-time. So I would advise picking an industry or n…

Do you have any more specific tips on doing this approach? This is exactly the kind of path I want to take!

Feel free to email me. Details in my bio.

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#215
I worked in a product development consultancy and a few of us decided to build our own escape room as an entry into the company's "startup accelerator". The company was thoroughly unimpressed with that as a money-making prospect and refused to fund it, but by that time we'd gone and tried a couple of local escape rooms ourselves. We found them to be fun but so undeniably crap that we were immediately convinced we could build something ten times more exciting.

Without much more thought than that, we did. One of the older and more financially capable of us decided he could use a bigger shed anyway, and rented a warehouse where we built our first game. We convinced ourselves the route to money making was to automate everything and thus never have to pay game-masters to run things, so I wrote a heap of python to network raspberry pis together and have them listen to and actuate hardware in the rooms. I wrote a DSL so that we could write more or less plain-english "stories" that would make the hardware do things when the players did things, accounting for there being multiple players and the potential for out-of-expected-order actions. We did all of this in a couple of evenings a week over the course of a year or so. We expected to then find the right venue and build this game and a few more there.

I don't entirely remember how but I bumped into someone at a gaming expo who led me to my country's largest entertainment venue company, and they sent a bizdev guy to check us out. Within a couple of years we'd sold them over a dozen rooms and became responsible for a decent percentage of their total revenue, all while taking a reasonable cut. I think I worked a two month period at about three days a week to get our first venue operating, but other than that I held a different full-time job the whole time.

Fast forward another few years and we've survived COVID and have opened our own venue with what is probably the best escape room in the world. Definitely in the top-ten. My co-founder works on the business full-time, along with a few others now. We're still entirely self-funded and are profitable with just this first room. Our next rooms in the venue go pretty-much straight to the bottom line.

---

So to answer the actual question - we just built something that people wanted. And that we wanted to see exist. The first part is bog-standard Paul Graham advice, but the second part is important too. We wanted it to exist so we were motivated to keep at it until it worked. Paraphrasing the common cliché; it's taken us seven-ish years to become an overnight success.

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#216

I run Maker Stations ( https://makerstations.io ) — the newsletter about workspace tours from creators and makers. Launched in 2021. We’re currently at about 12k monthly sessions and $200 MRR (not much, I know). I love WFH and having my own private space where I can concentrate. Offices are fun in their way, but I always struggled to focus in a noisy, open environment. Ironically, I’d normally listen to white noise w…

How much time does it take for you to run the newsletter? Say every week.

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#217
post #216

I run Maker Stations ( https://makerstations.io ) — the newsletter about workspace tours from creators and makers. Launched in 2021. We’re currently at about 12k monthly sessions and $200 MRR (not much, I know). I love WFH and having my own private space where I can concentrate. Offices are fun in their way, but I always struggled to focus in a noisy, open environment. Ironically, I’d normally listen to white noise w…

How much time does it take for you to run the newsletter? Say every week.

Pretty much a full working day — but much less now thanks to our virtual assistant.

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#218

Earlier quoted context omitted.

How did you market this and get traction?

I'm going to answer for op here and point out the product exponentially self-advertises. As more people send emails using the app, even if there isn't a "Sent with Button-down" it's easy to find out the email-sender so customer's receiving the email think to themselves, I could do that, and use that nice product!

Interestingly, this is exactly how I found about Buttondown, which I've been using for years to send my own newsletter. It also helped that it was priced way more sensibly than many alternatives, in a way that grows linearly with the number of subscribers (which is also how, theoretically, ads returns from a newsletter can grow): my then provider would meet me with a massive cliff-edge, going from $0 to about $30/month, if I recall correctly. It's a common behaviour – lock in first, then charge A LOT :)

Which makes me wonder – maybe a simple, overlooked way, to start side hustles is to replicate a service, but offer better pricing that works for niche/bootstrapped contributors, as opposed to creating niche versions of the service?

Re: Ask HN: Those with money-making side projects,how did you come up with the idea?

#219

I currently make 100% of my family's income from side projects that expanded into full time gigs. A lot of people will answer "solve a real-world problem and alleviate your customers' pain points", but I've seen so many people interpret this in the most bizarre ways possible, go down ridiculously dumb paths and fall flat on their arse. To be brutally honest, if you're asking how to find a product idea on HN, I don't…

I think more people have these ideas than they realize, but it’s the failure to act that holds them back. Just because there are competitors doesn’t mean there’s no room for you. Don’t look for reasons not to give it a shot. Don’t tell anyone about it. There’s a lot of psychology trickery going on when you share your idea with people. Either they shit on the idea and you lose incentive to work on it, or the praise yo…

Kind of funny about that last bit of advice, as that is the opposite of the advice for other creative endeavours. In https://savethecat.com/ the book talks about telling your story ideas to everyone so that your creative juices get excited.

I do think you're right about tech. Try it yourself, build it out, have some fun, be a dork. Then tell people.

Post reply on HN