Tree-sitter[0] came out of Atom performance optimization, I think, and that's a legacy that will live on a long time. Atom was in my view the closest thing to emacs out there, and it's sad to see that sort of user-empowerment not live on. [0] https://tree-sitter.github.io/tree-sitter/
Atom was archived today
91–100 of 614 posts
Re: Atom was archived today
#92Earlier quoted context omitted.
People hate on electron, but it's a pretty amazing piece of tech if you ask me. I can turn a browser game into a steam game with basically no effort which is nice because browsers change over time and electron helps you get a working offline snapshot of something you created.
> I can turn a browser game into a steam game with basically no effort There's actually quite a lot of effort required if you want Steam overlay to work and/or not crash with Electron, or to interact with Steamworks APIs.
Re: Atom was archived today
#93Make no mistake... This project, Atom. Provided the runway that others copied, then improved upon (and on and on... with plenty of funding). Atom provided the seed, excitement and vision for what is possible on this platform, and should be proud of that fact.
Re: Atom was archived today
#94For those looking for a good substitute, I've switched to Sublime Text and so far I've gotten it to pretty much a near-perfect replica of the original. Kind of surprising to me how much of the Atom UI was built to mimic the Sublime interface. I also tried VSCode, but was never really quite able to get into the interface the same way. For a while I tried customizing the interface with plugins like CustomizeUI, but Mic…
Sublime is great! Ultra fast. I feel like VSCode will be as sluggish as Visual Studio eventually.
Re: Atom was archived today
#95Re: Atom was archived today
#96Sad to see this go. I was an early adopter of Atom, and I wrote two extensions for it, one of which while it was still in beta. The Atom developers made some technology choices that in retrospect were ill-advised, CoffeeScript being the worst of them and splitting everything into dozens of packages a close second. They tried to backpedal on both of these later on, but by that time VSCode, with its far superior engine…
Atom predated the LSP and leaned heavily into customizations with all the plugins running inside the UI thread (more like a traditional web page and 3p scripts). At the time they viewed the extreme customization support as a feature, and there was a thriving ecosystem of folks making plugins. That architecture has a major flaw though. A default install was fast, but a real configuration with all the plugins ended up…
> A central server uses an Objectstore database to tightly integrate compiler(Lucid C++ Compiler), editor(emacs), debugger(gdb), and browsers
Re: Atom was archived today
#97Earlier quoted context omitted.
VSCode is one of the greatest pieces of engineering of our time. It's really only when you compare it with Atom that you realize how great it is. Atom was built by incredibly smart people, who had full control over the platform and several years of head start, and they were still out-engineered by the VSCode team at every turn. VSCode did almost everything right: The choice of TypeScript as the base language (with wh…
"VSCode is the greatest productivity tool in the history of software engineering" in a world where vi and emacs exist seems like a bit of an exaggeration, and I'm not even a fan of either (VS Code is my daily driver; I like my GUI editors and I like them to behave like normal apps on the platform I'm running).
Re: Atom was archived today
#98Re: Atom was archived today
#99Earlier quoted context omitted.
Atom predated the LSP and leaned heavily into customizations with all the plugins running inside the UI thread (more like a traditional web page and 3p scripts). At the time they viewed the extreme customization support as a feature, and there was a thriving ecosystem of folks making plugins. That architecture has a major flaw though. A default install was fast, but a real configuration with all the plugins ended up…
VSCode is one of the greatest pieces of engineering of our time. It's really only when you compare it with Atom that you realize how great it is. Atom was built by incredibly smart people, who had full control over the platform and several years of head start, and they were still out-engineered by the VSCode team at every turn. VSCode did almost everything right: The choice of TypeScript as the base language (with wh…
Re: Atom was archived today
#100Sad to see this go. I was an early adopter of Atom, and I wrote two extensions for it, one of which while it was still in beta. The Atom developers made some technology choices that in retrospect were ill-advised, CoffeeScript being the worst of them and splitting everything into dozens of packages a close second. They tried to backpedal on both of these later on, but by that time VSCode, with its far superior engine…
People hate on electron, but it's a pretty amazing piece of tech if you ask me. I can turn a browser game into a steam game with basically no effort which is nice because browsers change over time and electron helps you get a working offline snapshot of something you created.