Sad to see this go. I was an early adopter of Atom, and I wrote two extensions for it, one of which while it was still in beta. The Atom developers made some technology choices that in retrospect were ill-advised, CoffeeScript being the worst of them and splitting everything into dozens of packages a close second. They tried to backpedal on both of these later on, but by that time VSCode, with its far superior engine…
Atom was archived today
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Re: Atom was archived today
#12Re: Atom was archived today
#13Re: Atom was archived today
#14Pour one out. While Atom itself was overtaken by a better editor, its legacy lives on in the form of "Atom Shell" aka Electron (for better or worse).
Re: Atom was archived today
#15Sad to see this go. I was an early adopter of Atom, and I wrote two extensions for it, one of which while it was still in beta. The Atom developers made some technology choices that in retrospect were ill-advised, CoffeeScript being the worst of them and splitting everything into dozens of packages a close second. They tried to backpedal on both of these later on, but by that time VSCode, with its far superior engine…
People hate on electron, but it's a pretty amazing piece of tech if you ask me. I can turn a browser game into a steam game with basically no effort which is nice because browsers change over time and electron helps you get a working offline snapshot of something you created.
Re: Atom was archived today
#16Perhaps it will have a good fork one day, but honestly it works great as-is. Sometimes software reaches a point where it just works, and you appreciate not having a team that wants to change everything.
Re: Atom was archived today
#17To this day Atom is the only editor I've written an extension for, because they made it so easy and accessible.
Re: Atom was archived today
#18Sad to see this go. I was an early adopter of Atom, and I wrote two extensions for it, one of which while it was still in beta. The Atom developers made some technology choices that in retrospect were ill-advised, CoffeeScript being the worst of them and splitting everything into dozens of packages a close second. They tried to backpedal on both of these later on, but by that time VSCode, with its far superior engine…
People hate on electron, but it's a pretty amazing piece of tech if you ask me. I can turn a browser game into a steam game with basically no effort which is nice because browsers change over time and electron helps you get a working offline snapshot of something you created.
Re: Atom was archived today
#19Earlier quoted context omitted.
People hate on electron, but it's a pretty amazing piece of tech if you ask me. I can turn a browser game into a steam game with basically no effort which is nice because browsers change over time and electron helps you get a working offline snapshot of something you created.
But what value is that, over the website?
If the browsers change in a way that makes the website not work, the electron application will still work.
Re: Atom was archived today
#20Earlier quoted context omitted.
People hate on electron, but it's a pretty amazing piece of tech if you ask me. I can turn a browser game into a steam game with basically no effort which is nice because browsers change over time and electron helps you get a working offline snapshot of something you created.
But what value is that, over the website?