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Riffusion – Stable Diffusion fine-tuned to generate music

riffusion.com

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Re: Riffusion – Stable Diffusion fine-tuned to generate music

#241
post #38

This is really cool but can someone tell me why we are automating art? Who asked for this? The future seems depressing when I look at all this AI generated art.

We're not automating art, we're creating tools that make it easier for humans to create art. These are nothing more than new and exciting tools. The cream will still rise to the top, same as it ever was.

Re: Riffusion – Stable Diffusion fine-tuned to generate music

#242
post #136

This is huge. This show me that Stable Diffusion can create anything with the following conditions: 1. Can be represented as as static item on two dimensions (their weaving together notwithstanding, it is still piece-by-piece statically built) 2. Acceptable with a certain amount of lossiness on the encoding/decoding 3. Can be presented through a medium that at some point in creation is digitally encoded somewhere. Th…

Now I'm wondering about feeding Stable Diffusion 2D landscape data with heightmaps and letting generate maps for RTS videogames. I mean, the only wrinkle there is an extra channel or two.

Re: Riffusion – Stable Diffusion fine-tuned to generate music

#243
post #106

Earlier quoted context omitted.

Wow, I am blown away. Some of these clips are really good! I love the Arabic Gospel one. John and George would have loved this so much. And the fact that you can make things that sound good by going through visual space feels to me like the discovery of a Deep Truth, one that goes beyond even the Fourier transform because it somehow connects the aesthetics of the two domains.

I can simultaneously burst a bubble and provide fuel for more -- the alignment of the intrinsic manifolds of different domains has been an interesting research topic for zero shot research for a few years. I remember seeing at CVPR 2018 the first zero shot...classifier, I think? That if I recall correctly trained in two domains that were automatically basically aligned with each other enough to provide very good zero…

It is a Deep Truth in that the universe is predictable and can be represented (at least the parts we interact with) mathematically. Matrix algebra is a hellova a drug. I could imagine someone developing the ability to listen to spectrograms by looking at them.

Re: Riffusion – Stable Diffusion fine-tuned to generate music

#244

Other author here! This got a posted a little earlier than we intended so we didn't have our GPUs scaled up yet. Please hang on and try throughout the day! Meanwhile, please read our about page http://riffusion.com/about It’s all open source and the code lives at https://github.com/hmartiro/riffusion-app --> if you have a GPU you can run it yourself This has been our hobby project for the past few months. Seeing the…

Super! Makes sense since Skydio is also amazing. How much data is used for fine tuning? Since spectrograms are (surely?) very out of distribution for the pre training dataset, how much does value does the pre training really bring?

To be honest, we're not sure how much value image pre training brings. We have not tried to train from scratch, but it would be interesting.

One thing that's very important though is the language pre-training. The model is able to do some amazing stuff with terms that do not appear in our data set at all. It does this by associating with related words that do appear in the dataset.

Re: Riffusion – Stable Diffusion fine-tuned to generate music

#245
post #220

the problem is it sounds awful, like a 64kbps MP3 or worse Perhaps AI can be trained to create music in different ways than generating spectrograms and converting them to audio?

It doesn't need to sound good at all for it to be useful. Like with the AI Art creation, it can be a starting point for artists to play around and rapidly try different concepts, and then interpret the concept using high quality tools to create something really quite remarkable. It's all about empowering artists to explore more possibilities.

Exactly! UX/Pipelines/Integrations are the next logical step. It's my belief that samples will essentially be 'free' very soon. We will see DAW plugins/integrations that contextually offer samples to the composer. I'm confident in this because that's what I'm working on.

Re: Riffusion – Stable Diffusion fine-tuned to generate music

#247

Other author here! This got a posted a little earlier than we intended so we didn't have our GPUs scaled up yet. Please hang on and try throughout the day! Meanwhile, please read our about page http://riffusion.com/about It’s all open source and the code lives at https://github.com/hmartiro/riffusion-app --> if you have a GPU you can run it yourself This has been our hobby project for the past few months. Seeing the…

As one of the meatsacks whose job you're about to kill... eh, I got nothin, it's damn impressive. It's gonna hit electronic music like a nuclear bomb, I'd wager.

Re: Riffusion – Stable Diffusion fine-tuned to generate music

#248

This really is unreasonably effective. Spectrograms are a lot less forgiving of minor errors than a painting. Move a brush stroke up or down a few pixels, you probably won't notice. Move a spectral element up or down a bit and you have a completely different sound. I don't understand how this can possibly be precise enough to generate anything close to a cohesive output. Absolutely blows my mind.

It's...not effective though. Am I listening to the wrong thing here? Everything I hear from the web app is jumbled nonsense.
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