Zooming out I find much harder to make sense of. What does it look like if you zoom out infinitely often? Is there some limit? If you take an empty universe with all cells dead there seems to be nothing at first, but at closer inspection there is of course still a lot of stuff going on in all the dead metapixels making up the empty universe. After zooming in a couple of times it would be hard to tell that zooming out a bit would leave you with an empty universe. And it would not have to be an empty universe, it could be anything.
Recursive Game of Life
61–70 of 123 posts
Re: Recursive Game of Life
#62But it would be cool if we could change the GoL parameters and see how that affects the infinite fractal recursion!
Re: Recursive Game of Life
#63I can wrap my head around zooming in - conceptually you run any life simulation you want, i.e. a base level game of life, and then recursively decompose each cell into the 2²² cells of a OTCA metapixel. Zooming out I find much harder to make sense of. What does it look like if you zoom out infinitely often? Is there some limit? If you take an empty universe with all cells dead there seems to be nothing at first, but…
Make a sharp backwards roll of your mouse wheel and see for yourself - it'll turn on the autopilot mode.
Re: Recursive Game of Life
#64Doesn't work in Firefox Uncaught Object { message: "assertion error", stack: "C@ https://oimo.io/works/life/main.js:31:459\nze@https://oimo.i... , g: {…}, value: "assertion error" } main.js:37:66
Re: Recursive Game of Life
#65@JWZ, can we have a xscreensaver for this please!
Re: Recursive Game of Life
#66Earlier quoted context omitted.
I love that too, only wish auto-scrolling speed could be adjusted (would like it to be slower).
For me there's a horizontal slider in bottom middle of the screen which controls the auto-scrolling speed.
Re: Recursive Game of Life
#67I can wrap my head around zooming in - conceptually you run any life simulation you want, i.e. a base level game of life, and then recursively decompose each cell into the 2²² cells of a OTCA metapixel. Zooming out I find much harder to make sense of. What does it look like if you zoom out infinitely often? Is there some limit? If you take an empty universe with all cells dead there seems to be nothing at first, but…
> What does it look like if you zoom out infinitely often? Make a sharp backwards roll of your mouse wheel and see for yourself - it'll turn on the autopilot mode.
This inspired a bit of awe in me, especially after I learned from another comment here that each game is unique.
edit: Oh wow, of course it's last month's Bubbles creator.
Re: Recursive Game of Life
#68I can wrap my head around zooming in - conceptually you run any life simulation you want, i.e. a base level game of life, and then recursively decompose each cell into the 2²² cells of a OTCA metapixel. Zooming out I find much harder to make sense of. What does it look like if you zoom out infinitely often? Is there some limit? If you take an empty universe with all cells dead there seems to be nothing at first, but…
> What does it look like if you zoom out infinitely often? Make a sharp backwards roll of your mouse wheel and see for yourself - it'll turn on the autopilot mode.
Re: Recursive Game of Life
#69Earlier quoted context omitted.
> What does it look like if you zoom out infinitely often? Make a sharp backwards roll of your mouse wheel and see for yourself - it'll turn on the autopilot mode.
Already tried that, does not zoom quickly enough to reach infinity before I have to go to bed.
Re: Recursive Game of Life
#70While an interesting effect, this recursive nature of this game can not be seen unless one has a mouse scroll wheel. I think it would be good to allow zoom in/zoom out to be done a different way (such as page up/page down or +/-). Not everyone has a mouse scroll wheel.
While this may not work for tablets (?), the vast majority of laptops have a setting called two-finger scrolling that lets you use two fingers on a trackpad to give scroll wheel inputs.