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After 20 years the Dwarf Fortress devs have to get used to being millionaires

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Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#91

I'm happy for their success. However, I'm dismayed that it was their inability to pay for healthcare that landed them in this (albeit good) situation. It's not a situation that should be forced on citizens in a modern country, for which this particular example is a feel-good ending, but there are many more (orders of magnitude more) feel-bad endings, so to speak.

Our fortunes rise and fall together

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#92
post #60

I'm so happy for these guys. Selling 300,000 copies @ $30 each is life-changing money. Over the years they've accepted donations but from what I've seen it's tended to a few thousand dollars a month. Decent but not a lot for 2 people. I still find DF really inaccessible but this Steam release will prompt me to give it another go. Whatever the case, I'm happy for their success.

Classic DF is inaccessible during the first hour only if you follow a good tutorial. Most anybody willing to slog through that hour will be able to get it.

Lots of AAA games these days won’t even have you playing that quick (though for different reasons)

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#93
post #28

Congrats to them! Very rare to see people who follow their dreams no matter what their field become millionaires. On a side note, I feel like I should like Dwarf Fortress, but every time I look at it, it seems completely daunting.

Strike the earth!

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#94

Earlier quoted context omitted.

That’s awesome. Would you mind sharing which game it was?

I'm not sure if he would be upset with me if I were to publish how small his team was, sorry! Maybe the reasons above will change this.

Fair enough! Great story though and wonderful outcome for him.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#95

Earlier quoted context omitted.

Same as Factorio, which also never goes on sale. When I know a game discounts 50+% it just makes me put off buying it.

Some games are great even if they are "done" and no longer under active development. Frostpunk is a good example. When you see it on a large discount, pick it up.

I have no problem at all with both methods (a "one and done" game/movie that will sell high for awhile and then go discounted, and a "work in progress" that continues to evolve over time and never discounts) - but it is very nice to know ahead of time.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#96
post #24
post #2

They are definitely in 'set for life if we make wise choices' territory. In another month I'm betting they will be in 'set for life even if we make foolish choices' territory. I'm really happy for them. They really stayed true to their passion and I'm happy to see them rewarded for this.

Not with american healthcare, could burn thru that pretty quickly. ...which was entire reason for Steam release in the first place

Heartbreaking. Even with millions, cancer could destroy you financially.

One paramedic prices having a heart attack at about $400k pre-insurance† (or no insurance). Check those limits on your plan...

† Healthline has an article with another example from 2012 priced at $500k

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#97

Earlier quoted context omitted.

It should be coming to Linux and Mac once they figure out the packaging.

Ooh, is this a "matter of weeks" thing? Is there a post on this the curious can follow?

"Sometime in 2023" according to https://store.steampowered.com/news/app/975370/view/36316205...

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#98

Please don't pull a notch, please don't pull a notch...

What do you mean? I don't get the reference.

Notch is the dude who built Minecraft and then sold it to Microsoft for a billion dollars.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#99
post #57

I love that they straight up said the game won't get any big discounts in the near (~2 years) future >Q: When is the game going on sale? >Not soon! And not for very much discount! Bay 12 and Kitfox are going to keep working on this for ~30 years, so it doesn’t make sense to follow normal Steam discounting. For example, we might discount 10% in a couple of months, but we also might not! We certainly won’t be discounti…

Same as Factorio, which also never goes on sale. When I know a game discounts 50+% it just makes me put off buying it.

Factorio did see a sale! I believe it was just on the Switch version though.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#100

Earlier quoted context omitted.

That’s awesome. Would you mind sharing which game it was?

I'm not sure if he would be upset with me if I were to publish how small his team was, sorry! Maybe the reasons above will change this.

Yes probably better for them to tell. Still, you are on hacker news founded by a team of 2 using lisp to earn their first million.
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