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After 20 years the Dwarf Fortress devs have to get used to being millionaires

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Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#13
post #2

They are definitely in 'set for life if we make wise choices' territory. In another month I'm betting they will be in 'set for life even if we make foolish choices' territory. I'm really happy for them. They really stayed true to their passion and I'm happy to see them rewarded for this.

Are they? 300,000 units * $30 = $9M - 30% Steam tax = $6.3M in a single year take out federal taxes (just gonna call it 36% and ignore SFJ/MFJ), leaves them about $2M each. I'm sure they're some sort of a legal entity in WA state and will owe the b&o tax too. They deserve it absolutely but $2M each does not put them in a position of "fuck you" [1]. [1] https://www.youtube.com/watch?v=xdfeXqHFmPI

I also read, though who knows whether the source was at all accurate, that after the Steam cut, Kitfox takes a goodly chunk (north of 50% IIRC) out until their own expenses for development are paid, and then their cut ratchets down to 20% or so.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#14

Worth noting that in the Steam store it says Windows only right now. (no Penguin/Linux yet)

Yah I just looked today.. Has anyone heard? If it were Linux I would buy it now..

I've been playing on Linux. Both on desktop and my Steam deck. Runs fine under Proton.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#15
I am so happy for them. I remember reading about how they struggled living with their parents in their 30s. I could imagine how much self doubt they must have had executing the long term plan of doing a user friendly steam release... will it actually work? And it has! Bravo.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#17
post #13

Earlier quoted context omitted.

Are they? 300,000 units * $30 = $9M - 30% Steam tax = $6.3M in a single year take out federal taxes (just gonna call it 36% and ignore SFJ/MFJ), leaves them about $2M each. I'm sure they're some sort of a legal entity in WA state and will owe the b&o tax too. They deserve it absolutely but $2M each does not put them in a position of "fuck you" [1]. [1] https://www.youtube.com/watch?v=xdfeXqHFmPI

I also read, though who knows whether the source was at all accurate, that after the Steam cut, Kitfox takes a goodly chunk (north of 50% IIRC) out until their own expenses for development are paid, and then their cut ratchets down to 20% or so.

Oh, I didn't realize they had a publisher involved too. Yeah, this is a nice payday but it's just a start before it's life-changing for these two hackers. Let's see another 300k in sales!

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#18
post #2

They are definitely in 'set for life if we make wise choices' territory. In another month I'm betting they will be in 'set for life even if we make foolish choices' territory. I'm really happy for them. They really stayed true to their passion and I'm happy to see them rewarded for this.

Are they? 300,000 units * $30 = $9M - 30% Steam tax = $6.3M in a single year take out federal taxes (just gonna call it 36% and ignore SFJ/MFJ), leaves them about $2M each. I'm sure they're some sort of a legal entity in WA state and will owe the b&o tax too. They deserve it absolutely but $2M each does not put them in a position of "fuck you" [1]. [1] https://www.youtube.com/watch?v=xdfeXqHFmPI

That's 300 000 units in 7 days since launch if I understand it correctly. Even if we consider (I don't know if that's true or not), that theses 7 days are going to be the best ever for them that's still only 7 days.

Re: After 20 years the Dwarf Fortress devs have to get used to being millionaires

#19
post #2

They are definitely in 'set for life if we make wise choices' territory. In another month I'm betting they will be in 'set for life even if we make foolish choices' territory. I'm really happy for them. They really stayed true to their passion and I'm happy to see them rewarded for this.

Are they? 300,000 units * $30 = $9M - 30% Steam tax = $6.3M in a single year take out federal taxes (just gonna call it 36% and ignore SFJ/MFJ), leaves them about $2M each. I'm sure they're some sort of a legal entity in WA state and will owe the b&o tax too. They deserve it absolutely but $2M each does not put them in a position of "fuck you" [1]. [1] https://www.youtube.com/watch?v=xdfeXqHFmPI

It’s on a million wishlists, and this game is evergreen, it’s going to get there.
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